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Catalogue of Arcade Emulation Software - the Absolute Reference

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yunsun16.c

0.37b15 [Luca Elia]

0.37b12 [Luca Elia]


TODO:

- Screen flipping: not used!?

- In shocking, service mode just shows the menu, with mangled graphics (sprites, but the charset they used is in the tiles ROMs!). In magicbub they used color 0 for tiles (all blacks, so you can't see most of it!). Again, color 0 for sprites would be ok. Some kind of sprites-tiles swapping, or unfinished leftovers?


VIDEO HARDWARE NOTES:

- The Yun Sung 16 Bit games have 2 Scrolling Layers and 512? Sprites. Sprites are 16 x 16 x 4 in size. There's RAM for 512, but the game just copies 384 entries.


WIP:

- 0.111u5: Brian Troha added documentation to the yunsun16 driver.

- 0.109u2: stephh improved dipswitches in the yunsun16 driver and added more documentation.

- 0.107: Pierpaolo Prazzoli added tile flipx to tilemaps in yunsun16.c (Bomb Kick needs it) and changed the dipswitches used for protection to real dipswitches.

- 0.105u3: Twisty fixed/improved dipswitches in the yunsun16 driver.

- 0.37b15: Changed shocking.c to yunsun16.c driver.

- 8th April 2001: Luca Elia added Magic Bubble to the Shocking driver.

- 6th February 2001: Luca Elia sent in a completely new driver for Shocking.