Catalogue of Arcade Emulation Software - the Absolute Reference

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Xain'd Sleena

0.89u5 [Bryan McPhail]

0.35b13 [Nicola Salmoria]

0.33b1 [Carlos A. Lozano]


- On the first stage (the brown moon-like planet), around 1/3 through the stage, there is a large gap with rock and metal platforms floating. On the last metal platform, there is an enemy that gives a weapon power up if killed. If you don't kill him, and then you let him get away, he will walk away floating in the air. I don't remember seeing that on the real arcade machine. I think he should fall when he walks over the edge. The power up enemy should really jump the edge of the platform (like I remembered), but as you can see, it thinks that it's farther. On my PCB it happens just like that, the power up guy walks in the air. Stefan Lindberg


- There appears to be a small line of graphics missing on a couple of characters. When on the green planet (Lagto Soa), the sea dragon is missing a line near it's rear and then a bit later on that level when you fight the boss, after you've destroyed his Robocop-like suit, when he jumps around in the air, sometimes there is a line missing on his head. Update by Stefan Lindberg: There is no line on the dragon on my PCB, that other line bug could i not check out because i never got past the dragon... xsleena059gre Smitdogg / Stefan Lindberg


- 0.89u5: Bryan McPhail updated the Solar Warrior driver. Fixed NMI & FIRQ handling according to schematics and clock speeds. And implemented GFX priority register/priority PROM. Changed clock speed of the 3x M6809 CPUs to 1.5MHz and VSync to 57Hz.

- 29th November 2004: Guru - Solar Warrior (Memetron 1987) arrived for 68705 trojaning. Purchased by Randy on eBay a few months ago IIRC as mostly unknown stuff that went fairly cheaply.

- 26th October 2003: David Haywood fixed Xain'd Sleena from locking up in the attract mode.

- 0.36b9: Changed M6809 CPU1/2 clock speed to 2MHz.

- 0.35: Changed visible area to 256x224.

- 0.35b13: Nicola Salmoria added Xain'd Sleena (Technos 1986). Renamed (xsleena) to (xsleenab). Changed M6809 CPU1/2 clock speeds to 3MHz.

- 20th May 1999: Nicola fixed all the problems from Xain'd Sleena and added the original romset.

- 0.34b1: Dani Portillo added hiscore save in Xain'd Sleena/Solar Warrior.

- 0.33b6: Nicola Salmoria changed Xain'd Sleena to use dynamic palette.

- 0.33b1: Carlos A. Lozano added Xain'd Sleena (Technos 1986) and clone Solar Warrior. Remaining Issues: Fix the random loops, get better music, don't understood the timers, implement the sprite-plane2 priorities, 68705 in Solar Warrior (partial missing sprites), optimize (for example pallete updates) and CPU speed may be wrong.


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Romset: 897 kb / 29 files / 391 zip