Catalogue of Arcade Emulation Software - the Absolute Reference

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Xevious (Namco)

0.27 [Mirko Buffoni, Tatsuyuki Satoh]


- Explosive pattern of Giddo Spario is different from the real one. Glitched pattern is correct. Unfortunately we could not get the real shot, but some references. xevious237b2gre Fujix


- 0.112u2: Replaced 3x DAC with Discrete sound.

- 0.112u1: Replaced implementation of Namco 54xx sound chip with new MB8844 CPU core running the original embedded ROM code. Removed old sound core [Nicola Salmora, Ernesto Corvi, Guru]. Added MB88xx (256000 Hz) CPU4 with 1k rom and replaced Namco 54XX and Samples with 3x DAC sound.

- 0.111u6: Aaron Giles changed Xevious to use irq0_assert_line instead of irq0_pulse_line to prevent it from dropping interrupts.

- 0.109u3: Robiza increased the interleave in Xevious to fix synchronization issues.

- 0.103u4: MASH fixed number of credits Xevious, Bosconian, Galaga, Dig Dug, Pole Position and Pacland.

- 0.94u2: Derrick Renaud added proper watchdogs to Bosconian, Galaga, Pole Position and Xevious.

- 0.93: Derrick Renaud swapped Namco 54XX filters on Port A & C. This fixed Xevious sound.

- 0.90u3: Derrick Renaud added proper filters to the Namco52 sample player of Bosconian, Galaga, Pole Position and Xevious. Adjusted relative effect volumes per schematics.

- 0.90u2: Derrick Renaud updated the Namco 54XX noise sound and added the R/C values to Bosconian, Galaga, Pole Position and Xevious.

- 0.89u5: Jarek Burczynski improved the Namco 54XX Noise Generator (Type A and B emulated, type C algo still unknown). Removed Samples sound and explo1-4.wav samples.

- 0.79u1: Fixed gfx3 roms order and added Namco 54XX (1536000 Hz) sound.

- 0.78u5: Added clone Xevious (Atari set 3).

- 15th January 2004: Pierpaolo Prazzoli added another version of Xevious.

- 0.63: Added clone Xevious (Atari set 2).

- 25th November 2002: SUZ added another bootleg of Xevious.

- 0.61: Added clone Battles + battles samples.

- 13th May 2002: S. Suzuki re-submitted the Xevious driver with Battles added and fixed coin inputs.

- 1st April 2000: Guru - Dumped Xevios (Bootleg).

- 9th October 2001: William Kucharski submitted a fix for Xevious cocktail mode.

- 0.37b16: Added samples explo3.wav and explo4.wav. Changed the 3x Z80 clock speeds to 3072000 Hz.

- 0.37b12: Changed VSync to 60.606060Hz.

- 8th September 2001: SUZ added a Xevious bootleg called Battles to the Xevious driver.

- 0.37b16: New sampleset for Xevious.

- 6th January 2000: Nicola Salmoria fixed Xevious reset bug.

- 10th December 1999: Vernon C. Brooks fixed a Xevious drawgfx bug.

- 0.36b6: Fixed Xevious (Namco) romset with new roms.

- 22nd September 1999: Nicola added a correct transparency PROM to Xevious.

- 0.36b1: Nicola Salmoria fixed sprite flipping in Xevious.

- 11th July 1999: Nicola fixed Xevious's colors when enemies used the zapper weapon, and also shortened CPS1 graphics drawing functions.

- 3rd May 1999: Aaron Giles sent in a HUGE Atari games update with better playfield/sprite priorities in Xybots.

- 19th March 1999: Phil Stroffolino fixed Xevious graphics when rotated.

- 13th March 1999: Nicola Salmoria fixed a sprite offset bug in Xevious and converted it to tilemap system.

- 0.34b3: Added clone Xevios (bootleg 1983).

- 0.33b7: Renamed (xevious) to (xeviousa) (xeviousn) to (xevious).

- 0.29: Valerio Verrando added hiscore save in Xevious.

- 0.28: Tatsuyuki Satoh made several fixes to the Xevious driver. Nicola Salmoria: The dipswitches now works in Xevious. Also fixed a bug in the targeting cursor colors (black corners while firing). The clone Super Xevious works. Explosions are emulated with samples, thanks to Andrew Scott.

- 0.27: Mirko Buffoni and Tatsuyuki Satoh provided a preliminary driver for Xevious (Atari 1982), Xevious (Namco 1982) and Super Xevious (Namco 1984) (not working yet). To start the game, press ALT (sorry - will be fixed in a future release). The sound works, but at the beginning it plays and endless sequence of "coin inserted" sounds. That's because it believes you have inserted 80 coins. After playing for a while, it becomes normal.

- 0.23: Nicola Salmoria and Mirko Buffoni added a very preliminary driver for Xevious.

ARCADE RELEASE: Xevious (Namco) - 1983/Jan/29

LEVELS: 1 (endless)

Other Emulators:

* HiVE

Category: Terra Force

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Xevious - Namco Classics Collection Vol.1

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Romset: 89 kb / 27 files / 42.2 zip