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Catalogue of Arcade Emulation Software - the Absolute Reference

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X-Arcade

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Wink (set 1)

0.98u1 [Pierpaolo Prazzoli, Jarek Burczynski]


WIP:

- 0.112u1: Pierpaolo Prazzoli updated Wink to use HOLD_LINE for sound IRQs.

- 0.104u8: Added clone Wink (set 2). Highwayman, Nicola Salmoria and Pierpaolo Prazzoli fixed most of the remaining issues in Wink, though there is still some unemulated protection. Changed Z80 CPU1 clock speed to 3MHz and AY8910 to 1.5MHz. Added Z80 (1.5MHz) CPU2 and dipswitches - Game now playable.

- 4th March 2006: Pierpaolo Prazzoli - I figured out tilemap banking in Wink. As I thought there's 1 output port controlling it, but the screen is divided in 2 parts using different tile banking. The 1st part takes hhmm 80% of the screen and uses tiles from 0x100 - 0x1FF and 0x300 - 0x3FF while the 2nd part, which is the text at the bottom of the screen, uses tiles from 0x000 - 0x0FF and 0x200 - 0x2FF. I also have some sound working, but I think it doesn't like loosing the latches it doesn't read yet.

- 19th February 2006: Pierpaolo Prazzoli - Highwayman is doing a great job finding what the BIG epoxy module contains and writing schematics, Nicola did another wonderful job understanding how the nasty encryption works and I'm trying to finish the driver with their assistance. There's also a protection not fully emulated yet and tile banking doesn't make any sense at all.

- 0.98u1: Added Wink.

- 27th April 2004: Guru - Received Wink (Midcoin 198x) from Randy again.

- 25th March 2004: Guru - Wink (Midcoin 198x) arrived from Randy. Sadly the battery and PCB is dead.

- 7th March 2005: Dumping Project - We've continued our recent tear, acquiring another copy of Midcoin's "Wink" to try to attack.

- 31st January 2003: Jarek Burczynski sent in a very preliminary Wink driver which doesn't work because the main CPU ROMs are encrypted.


Category: Breakout


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Romset: 64 kb / 6 files / 41.5 zip