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Catalogue of Arcade Emulation Software - the Absolute Reference

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Vapor TRX

0.81u5 [Aaron Giles]


HardDisk required


WIP:

- 0.84: Aaron Giles added clone Vapor TRX (prototype).

- 0.82u2: Aaron Giles fixed missing truncation on vertex coordinates (fixes vaportrx graphics), formalized support for the "widget" board used in vaportrx & calspeed, marked sfrush and vaportrx as working, added more extensive documentation on the various boardsets, constants for the GT64010 and all interrupts and ethernet device interrupt support. Made the IDE controller visible on the PCI bus, hooked up CMOS protection bit and corrected sfrushrk audio CRCs and hooked up hard disk.

- 14th May 2004: Aaron Giles - The ethernet controller was the missing link in San Francisco Rush, which is now playable. On the plus side, it turns out that a missing ethernet controller was also the cause of Vapor TRX not working as well, so now that is playable. By the way, a number of people were wondering why the Vapor TRX CHD is so big. Well, it turns out that the entire attract mode is pre-rendered movies, which explains a lot!

- 0.81u5: Aaron Giles added shuffle map and optional R/B component swapping for Vapor TRX.

- 14th April 2004: Aaron Giles sent in an update to the Atari Seattle driver, adding Vapor TRX (resets when trying to start a game) and fixing various other issues in the driver and in the Voodoo graphics emulation.


Romset: 544 kb / 3 files / 284.3 zip

Harddisk: 2014.03 MB (Heads: 16, Cylinders: 4092, Sectors: 63 - Compressed: 1257.1)