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S.T.U.N. Runner (rev 6)

0.76u1 [Aaron Giles]

0.37b8 [Aaron Giles]


WIP:

- 0.76u1: Aaron Giles added S.T.U.N. Runner (rev 6). Also added clones S.T.U.N. Runner (rev 0), (rev 2), (rev 4), (rev 5), (rev 7, Japan), (rev 2, Europe), (rev 3, Europe) and (rev 5, Europe).

- 0.37b15: Changed M6502 CPU4 clock speed to 1789500, YM2151 to 3579000 and OKI6295 to 9037 Hz.

- 2nd January 2001: Jarek Burczynski optimized the ADSP2100 core a bit, resulting in a 7 % speed gain on some platforms.

- 0.37b8: Aaron Giles added S.T.U.N. Runner (Atari 1989) and clone (Prototype).

- 8th September 2000: Aaron Giles sent in a new TMS34010 core with a few bugfixes, and finally officially sent the Hard Drivin' / S.T.U.N. Runner driver. The latter is perfect, while the former suffers from no sound and a nasty bug causing the car physics go out of control after a crash. Also included was a preliminary Race Drivin' driver, which unfortunately goes weird as soon as the simulation begins.

- 11th August 2000: Aaron Giles fixed the missing status bar in S.T.U.N. Runner.

- 10th August 2000: Aaron Giles did some brilliant work and finally got the polygon graphics working in the preliminary Hard Drivin' / S.T.U.N. Runner driver, which requires about 2 GHz to run properly.


LEVELS: 23


Category: Racing 2


Recommended Games:

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Burnin' Rubber

Burnin' Rubber (Cassette)

Radical Radial

Joyful Road

The Battle-Road

Kamikaze Cabbie

Mad Crasher

Taxi Driver

Break Thru

Night Stocker

The Speed Rumbler

City Bomber

Road Blasters

Hot Chase

Last Duel

Road Wars (Arcadia)

Mad Gear

Maze of Flott

Night Striker

F-Zero (Nintendo Super System)

Lethal Crash Race


Romset: 1472 kb / 23 files / 704 zip