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Shanghai - The Great Wall / Shanghai Triple Threat (JUE 950623 V1.005)

0.82u1 [Mariusz Wojcieszek]

0.74u2 [?]


WIP:

- 0.95u2: Angelo Salese fixed the NMI_disable/enable cmds on the SMPC device, which active/disactive a bit in the SMPC ram. This fixes the "2 credits bug at start-up" in Shanghai Triple Threat. And fixed a bug in the bitmap type 4 in VDP2 handling, which was causing the Sunsoft logo in Shanghai Triple Threat to not show correctly.

- 0.83: Mariusz Wojcieszek added VDP2 layer disabling based on VRAM cycle pattern registers - this fixes gfx glitches in shanhigw title screen, added VDP1 half transparency - this improves sprites alpha blending in shanhigw in-game, and added VDP1 Gouraud shading (for normal sprites only) - this adds highlighting for selected tiles in shanhigw.

- 0.82u1: Mariusz Wojcieszek added sprite priorities and vertical scrolling for bitmaps. This corrects Shanghai - The Great Wall ingame and the game is now playable without problems (apart from gfx glitches on title screen).

- 0.80u2: Angelo Salese added a really preliminary window effect(just for get tile-based sprites in shanhigw).


Category: Shanghai


Recommended Games:

Shanghai

Shanghai II

Shanghai III

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Hasamu

Super Shanghai Dragon's Eye

Niyanpai

Dragon World

Dragon World II

Dragon World 3

Sankokushi

Shanghai Matekibuyuu


Romset: 4096 kb / 2 files / 2.84 zip