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Catalogue of Arcade Emulation Software - the Absolute Reference

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X-Arcade

X-Arcade

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segahang.c

0.90u3 [Aaron Giles]

0.36b2 [Andrew Prime]

0.36b1 [Andrew Prime]


TODO:

- Verify analog input min/max

- Verify protection


NOTES:

- Hang-on hardware: The first one. Two tilemap planes, one sprite plane, one road plane. The shadow capability doesn't seem to be used, the highlight/shadow switch in the 5242-equivalent is global for all colors.

- Space harrier hardware: Similar to hang-on, with per-color highlight/shadow selection, and the shadows are used.


WIP:

- 0.113u4: Fixed crash in System 16 games (machinesegaic16.c).

- 0.113u2: Zsolt Vasvari updated a number of Sega games to use the new video timing code.

- 0.107u2: Massive cleanup/fixing of 16-bit Sega drivers [AWJ]: Many corrections to descriptive set names, adding revision letters, cabinet types, etc. Fixed visible area in Hang-On hardware. Fixed many dipswitches and added PORT_DIPLOCATION support. Adjusted min/max values for analog controls to improve response. Cleaned up a number of ROM names and fixed some incorrect guesses. Actually disabling 8751 in games that have a fake replacement. Hooked up 8255 PPI correctly now that it has mode 2 support. Fixed behavior of NMI line in later sega sound boards. Fixed addressing in the SegaPCM sound system. Some hardware/documentation cleanup.

- 0.105: Aaron Giles fixed crash in System 16 games introduced by last update.

- 0.90u4: Aaron Giles connected rowscroll/colscroll controls, updated YM2151 mixing volume, as suggested by Arbee (Jarek Burczysnki) and made all the 6844 zoom-table dumps verified.

- 0.90u3: Changed outrun.c and sharrier.c to segahang.c driver.

- 15th March 2004: Charles MacDonald made various fixes to Hang-On and cleaned up input management, now entering test mode does not crash MAME, there are no specific control hacks for the name entry screen, and the ROM patches are no longer needed.

- 0.37b10: Added outrun.c and sharrier.c driver.

- 9th November 2000: Nicola Salmoria fixed the Outrun road graphics bugs.

- 18th November 1999: Michael Soderstrom fixed a Hang-On crash bug.

- 0.36b2: Andrew Prime added Space Harrier (Sega 1985), Super Hang-On (bootleg) and Enduro Racer (Testdriver).

- 3rd August 1999: Andrew Prime sent in a huge System 16 driver update, with Hang-On graphics fixed and working drivers for Bay Route, Outrun, Space Harrier and Super Hang-On.

- 0.36b1: Andrew Prime added Hang-On (Sega 1985).