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Catalogue of Arcade Emulation Software - the Absolute Reference

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sbrkout.c

0.31 [Mike Balfour]


NOTES:

- I'm cheating a little bit with the paddle control. The original game handles the paddle control as following. The paddle is a potentiometer. Every VBlank signal triggers the start of a voltage ramp. Whenever the ramp has the same value as the potentiometer, an NMI is generated. In the NMI code, the current scanline value is used to calculate the value to put into location $1F in memory. I cheat in this driver by just putting the paddle value directly into $1F, which has the same net result. Mike Balfour


WIP:

- 0.31: Added sbrkout.c driver.