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Psychic 5 (set 1)

0.34b1 [Jarek Parchanski]


Possible Bugs:

- The first time the fires are shown in demo mode (right after a reset), they are stactic, not animated. The second time the 4-scene loop starts, the fires are animated already. psychic537b8gre Bugfinder


WIP:

- 0.113u2: Changed VSync to 53.800000 Hz.

- 0.104u6: Andrew Gardner added preliminary support for the Jaleco color blending hardware found in Psychic 5, Argus and Valtric (some functionality is still unknown).

- 23rd August 2005: Andrew Gardner - Andreas Thorsen put a shot of a real Psychic 5 PCB in action on his webpage, showing some limitations of the current MAME driver. Given some help from Reip and a suggestion from Bryan McPhail, I've begun to take cracks at what's causing the ailments. Additive blending has been implemented based on a previously-undocumented "alpha" value hidden in the bottom 4 bits of each palette entry, but it's not quite as clean as I would like. I'll need to examine things a little further... There also appear to be a few other issues with the driver, and Andreas has kindly offered to take more shots of his PCB as needed...

- 5th January 2004: Curt Coder submitted fixes to the Psychic 5 driver.

- 0.78: Set the unknown dipswitches to 'Off'.

- 14th May 2000: Guru - Dumped Psychic 5 (bootleg).

- 0.36RC2: Changed VSync to 53.799999 Hz.

- 0.36b1: Changed Z80 CPU2 clock speed to 6MHz and VSync to 53 Hz.

- 0.35b1: Jarek Parchanski fixed Psychic 5 title screens.

- 0.34b1: Jarek Parchanski added Psychic 5 (Jaleco 1987).


LEVELS: 8


Other Emulators:

* JFF


Category: Platform (Extra)


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Romset: 416 kb / 8 files / 138 zip