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pirates.c

0.62 [David Haywood, Nicola Salmoria]


TODO:

- EEPROM doesn't work. I'm not sure what the program is trying to do. The EEPROM handling might actually be related to the protection which makes the game hang. See pirates_in1_r() for code which would work around the protection, but makes the game periodically hang for a couple of seconds; therefore, for now I'm just patching out the protection check.

- Protection is the same in Genix Family.


NOTES:

- The game hanging is an interesting issue, the board owner has 2 copies of this game, one a prototype, on the final released version. The roms on both boards are the same, however the prototype locks up just as it does in MAME at the moment. The final board does not. It would appear the prototype board does not have the protection hardware correctly in place.