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Catalogue of Arcade Emulation Software - the Absolute Reference

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X-Arcade

X-Arcade

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overdriv.c

0.37b13 [Nicola Salmoria]


TODO:

- Missing road (two unemulated K053250)

- Visible area and relative placement of sprites and tiles is most likely wrong.

- Test mode doesn't work well with 3 IRQ5 per frame, the ROM check doens't work and the coin A setting isn't shown. It's OK with 1 IRQ5 per frame.

- Some flickering sprites, this might be an interrupt/timing issue

- The screen is cluttered with sprites which aren't supposed to be visible, increasing the coordinate mask in K053247_sprites_draw() from 0x3ff to 0xfff fixes this but breaks other games (e.g. Vendetta).

- The "Continue?" sprites are not visible until you press start

- Priorities