Catalogue of Arcade Emulation Software - the Absolute Reference

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0.65 [Takahiro Nogi]

0.37b8 [Takahiro Nogi]


- If "Game sound" is set to "OFF" in mjlstory, attract sound is not played even if "Attract sound" is set to "ON".

- The program of galkaika, tokyogal, and tokimbsj runs on Interrupt mode 2 on real machine, but they don't run correctly in MAME so I changed to interrupt mode 1.

- Sound CPU of qmhayaku is running on 4MHz in real machine. But if I set it to 4MHz in MAME, sounds are not played so I lowered the clock a bit.

- av2mj's VCR playback is not implemented.

- Some games display "GFXROM BANK OVER!!" or "GFXROM ADDRESS OVER!!" in Debug build.

- Screen flip is not perfect.


- galkaika and galkoku: Start buttons for player 2 and 3, and playkeys for player 2 are mapped. They are useless. galkaika0105u4gra cpukett


- 0.104u7: Tatsuyuki Satoh fixed key input problems in many of the Nichibutsu mahjong drivers.

- 0.102u5: Mamesick fixed display rotation in all games.

- 0.86u2: Changed Z80 CPU1 clock speed to 5MHz and visible area to 640x240 in some games.

- 0.65: Changed pstadium.c to nbmj8991.c driver (Nichibutsu Mahjong games for years 1989-1991).

- 0.37b12: Changed visible area to 638x240.