Catalogue of Arcade Emulation Software - the Absolute Reference

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Monster Bash

0.30 [Mike Balfour, Dave Fish]

Samples required


- 0.107u4: Aaron Giles fixed Monster Bash (2 board version) video.

- 0.107u3: Aaron Giles connected 2-board Monster Bash more correctly. Changed Z80 CPU1 clock speed to 3867000 Hz, VSync to 59.998135 Hz, palettesize from 129 to 128 colors and fixed rom names. Changed user1 rom to gfx2 ($0).

- 0.104u8: Changed Z80 CPU1 clock speed to 4MHz.

- 0.99u1: David Haywood and MASH fixed rom loading and background in Monster Bash (2-board version) so it works now, though the graphics are still not perfect.

- 0.81u9: MASH added clone Monster Bash (2 board version) - doesn't work, needs correct decryption table.

- 0.36RC2: Replaced Custom sound with TMS36XX.

- 12th March 2000: Juergen Buchmuelller sent in a sound core for TMS36xx sound chips emulation, and modified Phoenix, Pleiads, Naughty Boy, Pop Flamer and Monster Bash to use it.

- 0.35b6: Replaced I8039 CPU2 with N7751.

- 0.35b2: Mike Balfour added support for the 7751 sound chip in Monster Bash. Two samples are still needed (discrete circuits). Added I8039 (400000 Hz) CPU2 and DAC sound, cpu2 rom ($0 - 4k for 7751 onboard ROM) and sound2 ($0 - 32 bytes for sound PROM).

- 0.34RC1: Added Custom and Samples sound.

- 0.30: Mike Balfou and Dave Fish added Monster Bash (Sega 1982).


- Touch candle to energize the superzap magic sword.

- Touch flashing sword to get superzap power to defeat monsters.

- Each superzap charge can be used only once.

- Locations are: Dracula House, Frankenstein Castle and Chameleon Man Graveyard.

Category: Horror

Recommended Games:


Bogey Manor


The Real Ghostbusters

Splatter House

Golly! Ghost!

Laser Ghost

Zombie Raid

Ghost Hunter

Nightmare in the Dark (NeoGeo)

Romset: 82 kb / 31 files / 48.4 zip