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mazerbla.c

0.71u2 [Jarek Burczynski]


TODO:

- Handle page flipping

- Figure out the VCU modes used in "clr_r": 0x13 -? sprites related 0x03 -? could be collision detection (if there is such a thing)

- Figure out how the palette is handled (partially done)

- Find out if there are any CLUTs (might be the other unknown cases in mode 7)

- Figure out what really should happen during VCU test in Great Guns (patched out at the moment) (btw. Mazer Blazer doesn't test VCU)

- Add sound to Mazer Blazer - Speech processor is unknown chip


NOTES:

- Sprites leave trails in both games

- Sprites should be transparent (color 0x0f)

- Screen flickers heavily in Great Guns (double buffer issue?).