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X-Arcade

X-Arcade

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Malzak

0.77u3 [Barry Rodewald]


TODO:

* Collisions don't work


TEST MODE:

- Test mode in Malzak II should be enabled by setting a POT to position '4' and pressing button 1 three times. Then the POT is set to position '1' to go back to the game.


WIP:

- 0.97u1: Barry Rodewald added clone Malzak II, improved SAA 5050 emulation and fixed S2636 port. Changed cpu1 rom ($c00) to user2 (screen data).

- 0.89u6: Changed S2650 CPU1 clock speed to 950000 Hz.

- 4th December 2003: Barry Rodewald - Getting there... The sprite to playfield collision detection still needs to be figured out. And I think the playfield is a little bit more colourful too.

- 1st December 2003: Barry Rodewald - Now it can run the game. But there is no playfield. Don't know, as yet, how or where it reads level data and displays the playfield.

- 28th November 2003: Barry Rodewald - Got Malzak running a bit - still some graphics unimplemented, but this is enough to get a few inputs mapped too. It would seem that there may be some form of ROM banking going on. Background colours are disabled for now, as I'm pretty sure that it was causing incorrect displays.


Category: Defender


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Romset: 17 kb / 6 files / 7.21 zip