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X-Arcade

X-Arcade

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Mission 660 (US)

0.37b9 [Paul Swan]


TODO:

* Colors

* A few unknown regs


Bugs:

- After you start new game and after first wave of enemies passes. Second wave of enemies comes (pink ones like triangles), now depending where you are they will leave the screen (if you dont kill them ) left or right, but no matter where thay exit the screen on the left part of the screen some dots appear while they are exiting for some time and then dissapear (see snapshot). m66037b15gre Gmitra / DCisTHEbest


WIP:

- 0.111u1: Atari Ace fixed missing music in Mission 660.

- 17th December 2004: Dumping Project - Randy bid for a PCB reputed to be a World Games version of 'Mission 660'.

- 0.53: Added clone Mission 660 (Japan).

- 0.37b9: Added Mission 660 and clones Mission 660 (bootleg) and Alphax Z.

- 24th September 2000: Guru - Dumped the missing proms for AlphaxZ. Mark Lawrence (who bought a Mission 660 pcb) dumped the proms that I missed when I dumped the pcb 8 months ago! The WIP is pretty close to 100% according to the dev. Thanks to him, we might see Mission 660 and AlphaxZ soon...

- 27th February 2000: Guru - Dumped Mission 660.


LEVELS: 12 (endless)


Category: Star Force


Recommended Games:

Night Star (Cassette)

Nova 2001

Star Jacker

Zodiack

Star Force

Alpha Mission / ASO

Alpha Mission II / ASO II

Rafflesia

S.R.D. Mission

Truxton

Truxton II

Blast Off

The Next Space

Omega Fighter

Lethal Thunder

Pollux

Strike Gunner S.T.G

Vimana

Explosive Breaker

Final Star Force

Galmedes

Gunlock

GunNail

Nebulas Ray

Super-X

Gekirindan

Viper Phase 1

Dangun Feveron

Mars Matrix: Hyper Solid Shooting


Romset: 233 kb / 18 files / 80.5 zip