Catalogue of Arcade Emulation Software - the Absolute Reference

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Landing Gear

0.81u4 [David Haywood]


* Needs 68040 CPU and MC68HC11 MCU


- This is a flight simulator game running on Taito JC System hardware. The system comprises two boards plugged together back-to-back via five high density connectors. The top board contains the main CPU, all RAMs, graphics and sound hardware and the bottom board contains the game ROMs, communication devices and a MC68HC11 MCU. Landing Gear is a single player game so the board does not contain any communication hardware. This hardware seems to be the earliest revision of the JC board. This is the only JC game that had a 28-way edge connector, which is actually almost JAMMA. The power/GND, video and most buttons (test/service/coin/start etc) work fine using any standard JAMMA cab. However the analog controls are wired to another connector on the bottom PCB via an interface board. When other JC bottom boards are swapped to this top board, they will run fine, but some of the graphics are messed up. This is probably due to the different PALs and their changed locations. This seems to mostly affect the texture mapping (tested with swapping Side By Side 2) as the title and most of the background graphics are ok but the car textures are just a mess of pixels.


- 0.105u1: Added TMS32051 (50MHz) CPU4, fixed gfx1/2 rom loading, set year to 1995 and palettesize to 65536 colors.

- 0.97u5: Ville Linde added very basic 68040 support to the 68000 core. Replaced 68020 with 68040, added MC68HC11 (4MHz) MCU and changed visible area to 512x384.

- 8th April 2004: David Haywood - I don't think I'll be finishing this one myself somehow, needs a 68040 core (currently running on the 68020) and various other bits and pieces before it stands a chance of working. WIP driver should be included in the next update tho.

- 3rd November 2003: Guru - Landing Gear (Taito 1995, System JC) arrived from Pelle.

Romset: 35392 kb / 23 files / 11.77 zip