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Catalogue of Arcade Emulation Software - the Absolute Reference

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X-Arcade

X-Arcade

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Hang-On (Rev A)

0.36b1 [Andrew Prime]


Bugs:

- It sounds as the engine sound is got mixed in music. hangon094u3gre JarvisCocker


WIP:

- 0.107u4: Fixed rom names.

- 0.103u3: Mamesick fixed Hang-On stereo sound routine.

- 0.93: Added clock parameter to Sega_PCM sound (31250 Hz).

- 0.90u4: Aaron Giles tweaked Hang-On, Space Harrier and 16A sprite systems (based on System 16B pixel scaling). Also fixed documentation on Hang On/Space Harrier road chip. Added 6844 zoom-table dump.

- 0.90u3: Aaron Giles changes Hang-On, Space Harrier and Enduro Racer to have now accurate road and sprite scaling. Changed Z80 CPU3 clock speed to 4MHz. Changed visible area to 304x224, palettesize to 6144 colors and cpu2/3 roms addresses.

- 6th January 2005: Aaron Giles - I whipped together a skeletal Hang On driver this morning, should keep me busy for a few days figuring that one out. Fortunately, there are schematics available, which is a nice bonus. One thing I noticed right away is that the game runs on dual 6MHz 68000's, not 10MHz as the current driver has them. Only the very earliest 68000-based games used the 6MHz parts. In fact Food Fight and Quantum are the only other ones I can come up with.

- 15th March 2004: Charles MacDonald made various Hang-On fixes: Fixed sprite, tile and shared RAM (2nd 68000) size in hangon - RAM test works, fixed visibility of 2nd 68000 ROM to 1st 68000, passes ROM test, fixed access to road RAM and shared RAM by both CPUs - road layer works again and added proper emulation of the I/O hardware in hangon: Cleaned up input management, now entering test mode does not crash MAME, there are no specific control hacks for the name entry screen, and the ROM patches are no longer needed.

- 21st January 2004: Brian A. Troha added Hang On Limited Edition to the Outrun driver, but it doesn't work.

- 0.74u2: Input uses now IPT_AD_STICK_Z. Changed YM2203 clock speed to 4MHz.

- 18th November 1999: Michael Soderstrom fixed a Hang-On crash bug.

- 0.36b2: Added cpu3/sound1 roms and YM2203 (4096000 Hz) and Sega_PCM sound.

- 0.36b1: Andrew Prime added Hang-On (Sega 1985).

- 3rd August 1999: Andrew Prime sent in a huge System 16 driver update, with Hang-On graphics fixed and working drivers for Bay Route, Outrun, Space Harrier and Super Hang-On.


LEVELS: 5


Other Emulators:

* Calice

* System 16


Category: Motorbike


Recommended Games:

Hang-On Jr.

Super Hang-On

Super Hang-On (Mega-Tech)

Mach Rider

Super Rider

Superbike

Traverse USA

Jumping Cross

Kick Rider

Kick Start Wheelie King

Vs. Excitebike

Excite Bike (PlayChoice-10)

Shot Rider

Enduro Racer

Super Cross 2

Rally Bike / Dash Yarou

GP Rider

World Grand Prix

Racing Hero

Riding Hero (NeoGeo)

Moto Frenzy

Stadium Cross

Suzuka 8 Hours

Suzuka 8 Hours 2

Cyber Cycles


Romset: 856 kb / 28 files / 377 zip