Catalogue of Arcade Emulation Software - the Absolute Reference

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0.63 [Nicola Salmoria]


- Find out what the "Explane Type" dip switch actually does.

- Should use the artwork system to show the lamp state: there are 12 lamps, one for every button, and they are used a lot during the game (see gotcha_lamps_w).

- Unknown writes to 0x30000c. It changes for some levels, it's probably gfx related but since everything seems fine I've no idea what it might do.

- Unknown sound writes at C00F; also, there's an NMI handler that would read from C00F.

- Sound samples were getting chopped; I fixed this by changing sound/adpcm.c to disregard requests to play new samples until the previous one is finished.