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Gauntlet Legends (version 1.6)

0.91u1 [Aaron Giles]


HardDisk required


WIP:

- 0.103: Fixed number of joystick buttons and added 'Unknown0xxx' dipswitches.

- 0.102u5: Replaced harddisk files in Gauntlet Legends and clone (version 1.2).

- 0.102u4: Aaron Giles added preliminary Voodoo 2 support; Gauntlet Legends works again.

- 0.91u1: Added Gauntlet Legends (version 1.5) and clone Gauntlet Legends (version 1.2).

- 30th June 2004: Aaron Giles - I did manage to actually get in-game in Gauntlet Legends finally.

- 19th April 2004: Aaron Giles - I've also spent a little time trying to get my preliminary Vegas driver back up and running. At the moment, I have Gauntlet Legends and Gauntlet: Dark Legacy up and running with sound, but they both die a terrible death when actual gameplay is encountered (either in attract mode or in the actual game). War: The Final Assault is in the same category. One thing I've discovered recently is that the CPU emulation is still the big bottleneck, even moreso than the Voodoo emulation. When the heavy-duty floating point calculations kick in, the current dynamic recompiler is pretty inefficient. I'm starting to think about bumping the compiler to a two-pass system in order to provide an optimization pass that could help out the code quality immensely.


Recommended Games:

Gauntlet

Gauntlet (PlayChoice-10)

Gauntlet II

Gauntlet Dark Legacy

IGMO

Zwackery

Shackled

Devil World

Asylum (prototype)


Romset: 544 kb / 3 files / 248.9 zip

Harddisk: 2439.6 MB (Heads: 15, Cylinders: 5287, Sectors: 63 - Compressed: 1059.4)