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Catalogue of Arcade Emulation Software - the Absolute Reference

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X-Arcade

X-Arcade

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Formation Z

0.60 [Acho A. Tang]

0.34b4 [Nicola Salmoria]

0.33b3 [Carlos A. Lozano]


MCU TEST:

- Holding key 1 or 2 at boot puts the game in MCU test. Press F3 to quit.


NOTE:

- If you start with "skip_gameinfo" then move the joystick "Left, Right" on the game information screen, the game fails to boot. But if you press the reset button (F3) in this case, it will succeed in re-booting. Though starting with "noskip_gameinfo" or typing "OK" instead of the joystick input doesn't have this problem. - ShimaPong this is what happens if you hold the joystick right while the game is booting.. it is picking up you holding 'right' when you press left then right and thus entering this mode.if you reset with right held down you'll get exactly the same. its hard to really call it a bug, it just happens because the keys happen to be the same. Haze


WIP:

- 0.108u2: Roberto Fresca added PORT_DIPLOCATION to Formation Z. Changed 'Unknown' dipswitches to 'Unused'.

- 0.72u1: Changed visible area to 248x224. Removed 'flags dispose' from cpu2 rom ($0).

- 12th August 2003: Acho A. Tang re-submitted Aeroboto starfield.

- 10th February 2003: Chack'n fixed dipswitches in Pinbo and Formation Z.

- 0.63: Added new proms ($0, 100, 200) and visible area to 240x216.

- 17th November 2002: Zsolt Vasvari and Nicola Salmoria added the correct color PROMs to Formation Z / Aeroboto.

- 0.60: Re-added Formation Z and Aeroboto.

- 18th April 2002: Acho A. Tang submitted a major improvement to the old Formation Z / Aeroboto driver which is now playable.

- 0.55: Removed the (nasty) clone Aeroboto from MAME.

- 0.54: This game was removed from MAME.

- 0.36b4: Changed visible area to 256x224.

- 0.35b5: Fixed input.

- 0.34b4: Nicola Salmoria added Formation Z (Jaleco 1984).

- 0.33b3: Carlos A. Lozano added Aeroboto (Williams 1984) (preliminary).


Category: Jetman


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Romset: 81 kb / 12 files / 37.4 zip