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Catalogue of Arcade Emulation Software - the Absolute Reference

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X-Arcade

X-Arcade

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Fire Truck

0.37b12 [Phil Stroffolino]


SETUP:

- Select Fire Truck (2 Player) or Smokey Joe (1 Player) in the dipswitch menu. Two drivers work as a team to control a hook-and-ladder fire engine. One player drives the cab, the other steers the trailer simulating the excitement of an actual fire chase. A single player can choose to drive either the cab or the trailer. In this mode, the computer takes over as the alternate driving partner.


NOTE:

- Service mode is completely scrambled. The service mode is supposed to look like this, from the manual: "throughout the self-test, a set of stationary graphics appear in a rainbow pattern (dark to light) from the left side to the right side of the screen". I mixed this with Monte Carlo (same driver). That game has a very similar service mode which is confirmed by screen shots in the manual. Anyway, the emulation is correct. frotz


WIP:

- 0.94u5: Derrick Renaud updated Fire Truck, Monte Carlo and Super Bug to use new 7492 counter. Changed adjusters so frequency goes higher when adjusted to the right.

- 0.88: Derrick Renaud added proper CPU clock frequency change when going in/out of service mode in Fire Truck and Monte Carlo and changed watchdog to proper time using new MDRV_WATCHDOG_VBLANK_INIT function in Fire Truck, Monte Carlo, Super Bug, Pac-Man and Polaris.

- 0.80u2: Derrick Renaud updated Fire Truck to use Aaron's DISCRETE_ADJUSTMENT changes.

- 0.80: Derrick Renaud update Pool Shark, Fire Truck, Super Bug and Monte Carlo to use new discrete sound components.

- 0.65: Derrick Renaud fixed sound in Fire Truck, Super Bug and Monte Carlo.

- 31st January 2003: Aaron Giles forwarded Derrick Renaud's improvements to the discrete sound in Fire Truck, Super Bug and Monte Carlo.

- 0.61: Fixed CPU1 roms addresses, gfx3/4 order and visible area to 240x230.

- 29th May 2002: Stefan Jokisch merged the Fire Truck and Super Bug drivers and improved both of them significantly.

- 0.60: Added sync prom ($0 - not used).

- 4th March 2001: Keith Wilkins added discrete sound support to Fire Truck and fixed a few other bugs in the discrete sound engine.

- 14th February 2001: With Nicola Salmoria's help, Juergen Buchmueller fixed some 6808 CPU core bugs that prevented Fire Truck from working.

- 7th February 2001: Phil Stroffolino added collision detection to Fire Truck, but it still unfortunately does not work with the C 6808/6800 core.

- 5th February 2001: Phil Stroffolino sent in a Fire Truck driver based on Ron Fries' and Dan Boris' original work, but the game does not start because of CPU core bugs and it also lacks collision detection.


Recommended Games (1):

Inferno (S2650)

Fire Trap


Recommended Games (2):

Burnin' Rubber

Burnin' Rubber (Cassette)

Radical Radial

Joyful Road

The Battle-Road

Kamikaze Cabbie

Mad Crasher

Taxi Driver

Break Thru

Night Stocker

The Speed Rumbler

City Bomber

Road Blasters

Hot Chase

Last Duel

Road Wars (Arcadia)

Mad Gear

Maze of Flott

Night Striker

S.T.U.N. Runner

F-Zero (Nintendo Super System)

Lethal Crash Race


Romset: 22 kb / 12 files / 9.45 zip