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dynduke.c

0.36b10 [Bryan McPhail]


NOTES:

- Coin inputs are handled by the sound CPU, so they don't work with sound disabled. Just put the game in Free Play mode.

- The background layer is 5bpp and I'm not 100% sure the colours are correct on it, although the layer is 5bpp the palette data is 4bpp. My current implementation looks pretty good though I've never seen the real game.

- There is a country code byte in the program to select between Seibu Kaihatsu/Fabtek/Taito licenses.


WIP:

- 0.36b10: Added dynduke.c driver.

- 17th November 1999: Bryan McPhail sent in a driver for Dynamite Duke / Double Dynamite.