Catalogue of Arcade Emulation Software - the Absolute Reference

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Diamond Run

0.22 [Mirko Buffoni, Roberto Ventura, Nicola Salmoria]


- 0.113: Canim and Machone fixed Diamond Run dipswitches.

- 0.112u1: Vas Crabb added save state support to Diamond Run.

- 0.99u3: Fixed gfx3 rom address to $10000.

- 0.37b9: Added new proms ($0,$100 - video timing(not used), priority (not used)).

- 0.37b7: Fixed cpu1/3 rom loading. Changed palettesize from 192 to 256 colors.

- 0.33b3: Mike Balfour fixed Diamond Run hiscore save.

- 0.31: Yves Colombani added missing action button to Diamond Run.

- 0.28: Mike Balfour added hiscore save in Diamond Run.

- 0.23: "And there was MUSIC!". Thanks to Ishmair's YM-2203 FM engine, music is supported in Commando, Ghosts 'n Goblins, Diamonds. Since the synthesis is based on FM generation via OPL, you must have a SoundBlaster, Adlib, or compatible to get the music. However Mirko Buffoni heavily dislike this approach and he is looking for documentation on FM generation.

- 0.22: Mirko Buffoni added Diamond Run (KH Video 1989) (based on GnG hardware). Don't know if the banks mode switch is right, it's too slow to go further the first level.

LEVELS: 10 (endless)

Category: Maze (Digging)

Recommended Games:

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Dig Dug II

Zig Zag


Gold Bug

Digger (CVS)

Mr. Do!

Neo Mr.Do!

The Pit


Calorie Kun vs Moguranian

Boulder Dash

Boulder Dash (Cassette)

Boulder Dash (Max-A-Flex)

Dangerous Dungeons


Super Toffy

Digger Man (NeoGeo)

Romset: 289 kb / 16 files / 41.7 zip