Catalogue of Arcade Emulation Software - the Absolute Reference

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D-Day (Jaleco set 1)

0.81 [Pierpaolo Prazzoli]


- 0.102u1: Changed D-Day (Jaleco - set 2) to a clone of (Jaleco - set 1).

- 0.102: Tomasz Slanina fixed D-Day - Game now playable. Added D-Day (Jaleco 1984) (set 2). Added Z80 (3MHz) CPU2 and 2x AY8910 (2MHz) sound. Fixed user1/2 roms addresses.

- 25th October 2005: Tomasz Slanina - Simulated protection and fixed some gfx bugs. TODO: Colors (dump proms) and GFX banking and fg/bg priority. Update: Fixed more gfx bugs.

- 14th October 2005: Tomasz Slanina - Just got a D-Day PCB for rom redump, hardware analyse and protection break.

- 0.88u5: Fixed user1 roms addresses.

- 12th November 2004: Tomasz Slanina - Added sprites, bg scroll, sound and DMA to D-Day. Game is not playable - wrong colors, bad bg data (problems with rom mapping/banking). It's typical early jaleco *weird* hardware (not as complicated as Exerion, but a bit more than Field Combat or Parallel Turn).

- 30th March 2004: Pierpaolo Prazzoli sent in a preliminary driver for D-Day (Jaleco), but it also suffers from unemulated protection and crashes in the gameplay.

- 22nd May 2003: Pierpaolo Prazzoli sent in a preliminary driver for D-Day (Jaleco) and Top Roller, but neither of them work at all.

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D-Day (Jaleco)

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Romset: 137 kb / 23 files / 45.7 zip