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Catalogue of Arcade Emulation Software - the Absolute Reference

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X-Arcade

X-Arcade

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D-Day

0.35b11 [Zsolt Vasvari]

0.31 [Zsolt Vasvari]


TODO:

* Fixed $7800 read/writes

* Correct colors


NOTE:

- Press button 1 to fire. Press and hold button 2 to determine the distance of the shot fired.

- The lives dip switch appears to be labeled incorrectly. When it's set to 2, you get 5 lives, when it's set to 3, you get 6 lives, and so on. The extended play switch is incorrect as well, for example when it's set to 10,000, you get an extra life every 4,000 and every 10,000 points. Your score jumps to 20,000 as soon as you kill your first ememy. All occur if the last Unknown DIP is set to on. The 'bug' if there is one, is that this particular DIP is referenced in the Centuri licensed version (which has less buggy code). All the effects that occur when the Unknown DIP is set to on also occur if the Start with 20000 points switch is on in ddayc. El Condor


Possible Bugs:

- Once the score exceeds 98,000 points, you start receiving extra lives at an extremely rapid rate. The extra life music plays repeatedly, corrupting other sounds that are trying to play, and the remaining lives counter constantly flashes random symbols. Once you exceed 99,999 points, the score rolls back to 0 and you stop receiving extra lives. Note that in this game it's possible to LOSE points by letting the lifeboats reach the beach (each one loses 200 points). If you go below 0, it again wraps to 99,999, causing lives to be received again. dday077gre HotWax


WIP:

- 0.100: James Wallace updated D-Day dipswitches to use conditionals.

- 0.77u2: Added 'Start with 20000 Pts' and better 'Lives' dipswitches.

- 15th November 2003: El Condor fixed some inputs in D-Day and Cisco Heat.

- 0.53: Fixed gfx1/4 roms addresses and changed d2_67.bin to a user1 rom. Changed palettesize from 512 to 256 colors.

- 4th August 2001: Zsolt Vasvari converted D-Day to tilemap system and added shadow support to it.

- 11th March 2000: Zsolt Vasvari wrote functions for global sound enable and modified MCR and D-Day drivers to use them.

- 27th April 1999: Zsolt Vasvari made D-Day much faster.

- 0.35b11: Zsolt Vasvari added D-Day (Olympia 1982) and made several fixes and improvements to D-Day. Changed palettesize to 512 colors. Renamed (dday) to (ddayc).

- 0.33b4: Zsolt Vasvari fixed sound in D-Day.

- 0.31: Zsolt Vasvari added D-Day (Centuri 1982). This game doesn't seem to support cocktail mode, which is not too suprising for a gun game.


Recommended Games:

Guided Missile

Red Alert

Yamato

Combat

SDI - Strategic Defense Initiative


Romset: 37 kb / 16 files / 17.6 zip