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crshrace.c

0.61 [Nicola Salmoria]


TODO:

- Handle screen flip correctly.

- Sprite lag - I think it needs sprites to be delayed TWO frames.

- Is bg color in service mode right (blue)? Should it be black instead?

- Handling of layer priority & enable might not be correct, though it should be enough to run this game.

- Unknown writes to fff044/fff046. They look like two more scroll registers, but for what? The first starts at 0 when going over the start line and increases during the race.