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X-Arcade

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Commando (World)

0.22 [Nicola Salmoria, Paul Johnson]


NOTE:

- There is an ingame typo bug that doesn't display the bonus life values correctly on the title screen in commando and clones commandj and spaceinv.


TEST MODE:

- Press P1 Button 1 during the startup message to enter the test screen.


WIP:

- 0.114: Justin Szczap added DIP locations to the Commando driver.

- 0.110u2: Canim fixed Commando upside down service mode.

- 0.108u3: ClawGrip added clone Commando (bootleg).

- 0.89u2: Fixed rom filenames of all versions.

- 0.71: Added clone Space Invasion (Europe). Renamed clone (spaceinv) to (sinvasnb).

- 4th July 2003: Brian A. Troha added the original European version of Space Invasion.

- 17th September 2002: Brian A. Troha added an original version of Space Invasion to the Commando driver.

- 23rd August 2000: Zsolt Vasvari converted 1942, Commando and Vulgus to the tilemap system.

- 0.36RC2: Added proms ($300, 400, 500 - palette selector, interrupt timing and video timing).

- 0.35b12: Nicola Salmoria added clone Space Invasion (bootleg).

- 0.34b8: Changed description of clone 'Commando (Japan)' to 'Senjo no Ookami'.

- 0.34b4: Nicola Salmoria added clone Commando (US) (Data East 1985).

- 0.34b2: Nicola Salmoria finally fixed Commando sometimes not starting. It was a bug in the decode routine, which has been completely rewritten.

- 0.31: Aaron Giles added new vblank_duration field in MachineDriver, which controls how long to delay screen refresh after a vblank interrupt. This is important to get video properly in sync in some games (e.g. sprites and background in Commando).

- 0.28: Added clone Commando (Japanese version) - 'Senjo no ookami' = The wolf of battlefield. .

- 0.26: Fixed Commando dipswitch bonus settings.

- 0.25: Nicola fixed Commando driver, so now intermissions have the correct tiles positioned.

- 0.23: "And there was MUSIC!". Thanks to Ishmair's YM-2203 FM engine, music is supported in Commando, Ghosts 'n Goblins, Diamonds. Since the synthesis is based on FM generation via OPL, you must have a SoundBlaster, Adlib, or compatible to get the music. However Mirko Buffoni heavily dislike this approach and he is looking for documentation on FM generation.

- 0.22: Nicola Salmoria added Commando (Capcom 1985). High score supported as well. Original sound is done by YM2203 (FM synthesis) while now is done by 8910 (no FM). So music is not present. Thanks to Paul Johnson for the ROM encryption scheme and colors of Commando.


LEVELS: 8


Other Emulators:

* JEmu

* JEmu2

* Sparcade


Category: Army Fighter 2


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Romset: 274 kb / 22 files / 132 zip