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X-Arcade

X-Arcade

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Choky! Choky!

0.95u4 [David Haywood]


TODO:

* Corruption during attract mode (tmap disable?)


WIP:

- 0.111u4: Changed Z80 CPU2 clock speed to 3750000 Hz. Added 'Winning Rounds' and removed 'VS Round', 'Increased Energy Depletion', 'Enemies Start from Opposite Side' and 'Change Order of Enemies'.

- 0.105u4: Twisty added dipswitches 'Increased Energy Depletion', 'Enemies Start from Opposite Side' and 'Change Order of Enemies'.

- 0.95u6: Added protdata.bin rom and fixed input/dipswitches. Changed description to 'Choky! Choky!' - Game now playable. Added dipswitches 'Time' and 'Starting Balls'.

- 17th April 2005: David Haywood - Another SemiCom game... the bad colours are due to the protection and will hopefully be fixed shortly. The game can't be started at the moment.

- 16th April 2005: Guru - Choky Choky (Semicom) arrived, purchased by Randy on eBay several months ago.

- 30th January 2005: Dumping Project - Randy have won a PCBs for 'Choky Choky' by Semicom on eBay.


LEVELS: 15 (3x5)


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Pang

Super Pang

Pang! 3

Mighty! Pang

Pang Poms

Genix Family

Monsters World


Romset: 3969 kb / 12 files / 1.05 zip