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Catalogue of Arcade Emulation Software - the Absolute Reference

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X-Arcade

X-Arcade

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Carnival (upright)

0.08 [Nicola Salmoria]


Samples required


WIP:

- 0.113u3: Added user1 proms ($0, 20 - timing).

- 0.110: Luigi30 reduced AY8910 and Samples master volume in Carnival.

- 27th February 2001: Zsolt Vasvari fixed a missing sound in Carnival.

- 0.36b5: Added 'Demo Sounds' dipswitch.

- 0.35b1: Nicola Salmoria added clone Carnival (cocktail).

- 0.33b7: Peter Clare emulated music in Carnival and added support for a new set of samples. Added I8039 CPU2 and AY-8910 sound.

- 0.28: Mike Balfour added hiscore save in Carnival.

- 0.27: Mike Coates added partial sound support (through samples) to the Carnival driver. Thanks to Alan J. McCormick and Peter Clare, Carnival now has 100% accurate colors. InputPorts now can automatically handle VBlank bits. No more need to write custom code. Carnival use this feature.

- 0.16: Thanks to Mike Coates and Peter Clare, Carnival now has colors.

- 0.15: Carnival is finally working! Many thanks to Richard Davies who understood how to make it accept coins and Mike Coates.

- 0.12: Mike Coates pointed out that Carnival uses a RAM for character generation (like Nibbler) and provided a driver for it. It's still not playable, but the graphics are now correct.

- 0.08: Nicola Salmoria added support for Carnival (Sega 1980) - it boots and runs the demo, but the graphics are messed up.


LEVELS: 1 (endless)


Other Emulators:

* JAE


Category: Shooting


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One Shot One Kill


Romset: 18 kb / 19 files / zip