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Blandia

0.62 [David Haywood]

0.37b5 [Luca Elia]


NOTE:

- On some levels when the battle points are tallied, some of the words are missing letters (see snapshot). Darkk. It's an original bug, check the photo. Thanks to stekka51 for taking care of all my requests for this crap game. Reip

- If the screen fades, and the game does that many times, colors will be wrong for a second. Tried with 16bit depth and 8bit depth. - Jonemaan The crappy colors that are shown when the screen changes / fades out are right!. Reip

- There's a priority problem between layer with pillars and status text/energy bars in Jurane level. - Nomax This isn't a bug. Reip


Bugs:

- In Irriana stage, background is a scrolling landscape. The landscape gfx is too short or cut out and you sometimes see a blue background instead. Update by Reip in 0.102u5: I think it may be missing rowscroll. blandia057gre_1 Nomax / Reip

- In Jurane stage, the whole bottom of the screen is filled with solid gray. It masks both background and main sprites. Update by Reip in 0.102u5: This is the ugly effect that it's missing. blandia057gre_2 Nomax / Reip

- This screen is wrong check with the photo from an original pcb. I think there should be a register to tell the tilemap if it should use the 64 colors of the palette regardless or not of the color code. blandia0102u5gre Reip

- Colors are glitchy since 0.103. Left images are from 0.102 and right images are 0.103. blandia0107u4gre Mamesick


WIP:

- 0.103: Pierpaolo Prazzoli fixed layer 1 colors in Blandia.

- 0.65: Fixed sound1 rom address to $140000.

- 30th January 2003: Nicola Salmoria fixed the waterfall and sea graphics in Twin Eagle and sound in Caliber 50, Sokonuke Taisen Game and Blandia.

- 0.62: Added Blandia (1992 Allumer).

- 28th August 2002: David Haywood added the non-prototype version of Blandia to the Seta driver.

- 0.37b5: Luca Elia added Blandia (Allumer 1992).

- 6th July 2000: Luca Elia added Thundercade, Caliber 50, Dragon Unit and Blandia to the Seta driver.


STORY:

- It was long long ago, an unimaginable time past. Shortly after people discovered copper, there were continuous battles over gold in various regions. Man of power who were supposed to protect the people and promote the prosperity of the town battled cach other for gold, and all the people where ensnared in war. Amidst the fury, a man calling himself "King" appeared among them. He commanded the authorities to turn over all gold to him. Naturally, those in power refused. And all the towns opposing the King were destroyed by the King's magic. Some people engaged the King in man-to-man combat to save their towns. But all challengers perished in a sea of blood before this swordsman king, who claimed to be the strongest man alive. People feared him, calling him "The Man Gold King". All the gods pay head to these earthly events and selected six strong man, one each from six towns in possession of a holy shrine. The gods decided to choose one of the six with whom they would endow the power to vanquish the Mad Gold King. From now on, it is up to you to create the story.


LEVELS: 10


Other Emulators:

* Raine


Category: Fighter (Special)


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Romset: 9216 kb / 13 files / 3.09 zip