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Asterix (ver EAD)

0.37b13 [Olivier Galibert]


Bugs:

- When flipping the display some things get offset way to the left, like, half the screen. asterix_1055gre NeoGouki


WIP:

- 0.104u5: Pierpaolo Prazzoli converted Asterix to use K056832 emulation (fixed bugs asterix053gre, asterix_2055gre and asterix_3055gre).

- 1st March 2004: Oliver Achten fixed the PPCM decoding in the K053260 sound chip emulation, improving samples in Asterix, The Simpsons, TMNT 2 and others.

- 0.79u4: Changed YM2151 and 053260 sound clock speed to 4MHz.

- 27th February 2004: R. Belmont fixed the sound balance in Asterix, Detana Twinbee and Sunset Riders.

- 26th February 2004: Oliver Achten submitted a fix for the sound pitch in Asterix.

- 0.53: Nicola Salmoria made real shadows in some Konami games (88 Games, Chequered Flag, X-Men, Asterix, Surprise Attack, Sunset Riders, etc.).

- 11th March 2001: Nicola Salmoria fixed a drawgfx bug that caused missing sprites in Asterix.

- 0.37b13: Added Asterix (World ver. EAD) and clones (World ver. EAA) and (World ver. EAC).

- 8th March 2001: Nicola Salmoria also fixed bad sound in Asterix.

- 4th March 2001: Olivier Galibert added linescroll support to the Konami K054157 emulation, used by Xexex, GI Joe and Asterix.

- 3rd March 2001: Olivier Galibert sped up Asterix graphics emulation.

- 2nd March 2001: Olivier Galibert sent in a driver for Asterix, however it lacks linescroll, used in the race stage. Nicola Salmoria added another revision of Asterix to the driver.


LEVELS: 7


Romset: 7744 kb / 10 files / 3.51 zip