Catalogue of Arcade Emulation Software - the Absolute Reference

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Teenage Mutant Hero Turtles (UK 2 Players, set 1)

Teenage Mutant Hero Turtles (c) 10/1989 Konami.

The British incarnation of "Teenage Mutant NINJA Turtles" (see TRIVIA for more info regarding the name change) in which between one and four players play as either Leonardo (blue, katana blades); Raphael (red, sais); Michaelangelo (orange, nunchakas); or Donatello (purple, bo staff) as the infamous turtles fight against the might of Shredder's army to rescue April O'Neil and Splinter; before a final confrontation with their arch-enemies Krang and The Shredder. Turtles was a superb use of its license and perfectly captured the spirit of both the comic-book and cartoon series upon which it was based. New players could join the game at any time.


Game ID : GX963

Main CPU : 68000 (@ 8 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : YM2151 (@ 3.579545 Mhz), K007232 (@ 3.579545 Mhz), UPD7759 (@ 640 Khz), Samples (@ 640 Khz)

Screen orientation : Horizontal

Video resolution : 304 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024

Players : 2

Control : 8-way joystick

Buttons : 2


The UK title for this game (as well as both the comics and cartoon series), "Teenage Mutant Hero Turtles", replaced the original 'ninja' of the title with the less threatening "Hero". This is because the Conservative British government of the time wouldn't allow ANY 'children's product' to include the word 'ninja' at any point during its content, arguing that to do so would encourage the children of this fine country to use violence against each other.

This game is known in Japan as "Teenage Mutant Ninja Turtles - Super Kame Ninja".

The pizza-obsessed turtles originally appeared in a black and white comic book that debuted in 1984. They were so popular that they immediately spawned imitators with colorful names such as 'Armor-Plated Adolescent Aardvarks!' and 'Adolescent Radioactive Black Belt Hamsters'. A cartoon series based upon the Turtles' adventures debuted in the United States on the CBS television network in 1987 and was a huge success, it was subsequently sold to TV stations around the world and the rest is history.

The first names of turtles; Michaelangelo, Raphael, Leonardo, and Donatello, are the names of Italian Renaissance artists who lived between 1386 and 1564. Three of those artists had full names which were respectively Michaelangelo Buonariti, Raphael Sanzio and Leonardo Da Vinci; but as for Donatello, that was his only name.

King Records released a limited-edition soundtrack album for this game (Konami Special Music Senryoubako, Heiesei 3-nendo ban - KICA-9005-9008) on 21/12/1990.


* Various Sewer Level Tricks :

1) When fighting in the sewer level, move your character as close as you can to the edge of the stone floor without falling to the water. If done correctly, no enemy in this level including the boss can touch you here as long as you remain on the floor's edge!

2) Stand just below the ledge in the middle of the screen. Then jump straight up. You will land just on the edge of the upper level. Nothing can hurt you for the rest of that level, but you can kill anything that comes close enough to you (You can't move up or down though, or you'll have to repeat this trick).

3) You can keep from getting hit by walking right along the edge of the brick floor. This prevents enemies from attacking you from multiple directions. You still need to nail enemies directly in front of you or behind you. This is easy with Donatello.

* You can theoretically get unlimited points. Use the yellow guy's boomerang. Lead one yellow guy in such a way that he gets stuck at an object (fire hydrant or barrel) between you and him, aligned horizontally. He will try to move toward you, but he won't be able to move since the object is near him. Get close enough to him so that he starts throwing boomerangs. You can kill each one for (wow!) 1 point.

* Killing most bosses consist of 3 strategies : They all consist of moving vertically towards the bosses.

1) Move vertically upwards, hit the boss, and move vertically downwards. Repeat until dead. Works well on Bebop.

2) Wait for the boss to move vertically down towards you, wait for him, hit him, and move vertically upwards. Repeat until he's dead. Works best on Rocksteady. Best results occur when you hit and run at the same time.

3) Wait for the boss to move vertically towards you. Jump over him, move through him and attack as you do this, keep moving. Repeat. Works well on the big robots.


1. Teenage Mutant Hero Turtles (1989)

2. Teenage Mutant Ninja Turtles - Turtles in Time (1991)


Programmer : G. Suzuki

Character designer : Mariyanma 25

Graphic designer : K. Hattori

Visual designer : Y. Asano

Animation : K. Yamashita

Sound : S. Tasaka, Imo Hideto

Music : Mutsuhiko Izumi, Miki Higashino

Hardware : S. Matsumoto


* Consoles :

Nintendo Famicom (1990, "Teenage Mutant Ninja Turtles 2")

Microsoft Xbox 360 (2007)

* Computers :

Amstrad CPC (1990)

Commodore Amiga (1990)

Commodore C64 (1991)

Atari ST (1991, "Teenage Mutant Ninja Turtles 2")

Sinclair ZX Spectrum