CAESAR Logo

Catalogue of Arcade Emulation Software - the Absolute Reference

Valid XHTML 1.0! Valid CSS!

X-Arcade

X-Arcade

Large CAESAR Logo

Star Wars (rev 2)


Star Wars (c) 05/1983 Atari.


The player takes on the role of Luke Skywalker and pilots an X-wing fighter in this superb 3-D shoot-em-up based on the legendary 1977 movie of the same name. The action is rendered in colour 3-D vector graphics and is viewed from a first person perspective. The player's goal is to fight through three different levels before finally destroying the Death Star.


The first level is set in space and is a dogfight against enemy TIE fighters. The second level takes place above the surface of the Death Star. Players must destroy laser turrets while avoiding incoming enemy fire. The third and final level has the player flying down a trench - echoing the famous scene from the movie - avoiding turrets, barriers and incoming enemy fire.


At the end of the trench is a ventilation tube and the player has only a split second to fire a torpedo into the tube to blow up the Death Star. If the player misses the target, he or she is returned to the start of the trench and must begin their run again.


Once the Death Star explodes, the game restarts with a higher difficulty level.


- TECHNICAL -


Game ID : 136021


Main CPU : M6809 (@ 1.512 Mhz)

Sound CPU : M6809 (@ 1.512 Mhz)

Sound Chips : (4x) POKEY (@ 1.512 Mhz), TMS5220 (@ 640 Khz)


Screen orientation : Horizontal

Video resolution : 256 x 231 pixels

Screen refresh : 30.00 Hz

Palette colors : 32768


Players : 1

Control : stick

Buttons : 4


- TRIVIA -


The basic game engine for Star Wars was converted from a 2-year old space game project called 'Warp-Speed', which was designed to develop 3-D image capabilities. The controls were adapted from the controls used for Army "Battle Zone".


Star Wars was the first Atari game to have speech. The game featured several digitized samples of voices from the movie. The most memorable was the voice of Obi-Wan Kenobi, after losing the game, stating 'The force will be with you--always'.


Hidden In-game Message: On odd-numbered levels, when approaching the Death Star and right after hitting the exhaust port, the message 'MAY THE FORCE BE WITH YOU' is visible on the surface of the Death Star. On even-numbered levels, the programmer's names appear on the Death Star :

'HALLY'

'RIVERA'

'MARGOLIN'

'AVELLAR'

'VICKERS'

'DURFEY'


Attract mode has the following screens :


FLIGHT INSTRUCTIONS TO RED FIVE


1. YOUR X-WING IS EQUIPPED WITH AN INVISIBLE DEFLECTOR SHIELD THAT WILL PROTECT YOU FOR 6 COLLISIONS.

2. DEFLECTOR STRENGTH IS LOST WHEN A FIREBALL IMPACTS YOUR SHIELD OR WHEN YOU STRIKE A LASER TOWER OR TRENCH CATWALK.

3. AIM YOUR LASERS WITH CURSOR TO EXPLODE EMPIRE TIE FIGHTERS, LASER TOWER TOPS AND TRENCH TURRETS.

4. SHOOT FIREBALLS BEFORE THEY IMPACT YOUR SHIELD.

5. THE REBEL FORCE IS DEPENDING ON YOU TO STOP THE EMPIRE BY BLOWING UP THE DEATH STAR.







1. OBI 1,285,353

2. WAN 1,110,986

3. HAN 1,024,650

4. GJR 872,551

5. MLH 813,553

6. JED 704,899

7. NLA 518,000

8. EJD 492,159

9. EAR 384,766

10. RLM 380,655


Approximately 12,700 units were produced.


A sequel was planned as 'Star Wars II' the same year (idea form only) with a serial communication concept (link between 2 or more cabinets) - this idea never was born.


The default high score screen of "Cyberball 2072" features names of many Atari arcade games, including STARWARS.


A Star Wars units appears in the 1984 movie 'Gremlins'.


A Star Wars cockpit machine was shown at the 2003 classic arcade games show 'California Extreme' in San Jose, California.


- SCORING -


TIE fighters : 1,000 points

Darth Vader's ship : 2,000 points per hit

Laser bunkers : 200 points

Laser towers : 200 points, increasing by 200 points per tower

Trench turrets : 100 points

Fireballs : 33 points

Exhaust Port : 25,000 points

Destroying all tower tops : 50,000 points


End of wave bonus :

5,000 points per shield remaining

Starting on medium difficulty (wave 3) : 400,000 points bonus

Starting on hard difficulty (wave 5) : 800,000 points bonus


'Use the Force' : bonus for not shooting in the trench until the very end :

Wave 1 : 5,000 points

Wave 2 : 10,000 points

Wave 3 : 25,000 points

Wave 4 : 50,000 points

Wave 5 and above : 100,000 points


- TIPS AND TRICKS -


* In the tower scene, you can shoot fireballs that are hidden behind the towers. In the trench scene, you can shoot fireballs through the catwalks.


* Moving the flight yoke far left and far right during the attract mode will switch between the instructions and the high score list.


* In the trench you can 'use the force' and get bonus points by not shooting ANYTHING until you reach the exhaust port. The text 'USE THE FORCE' is shown at the top of the screen until you shoot. The bonus is actually awarded just before you have to shoot the exhaust port, so it's possible to take out some of the gun turrets at the end, too.


* It's rumoured that if you shoot Darth Vader more than 30 times, you get 27 shields. It is said you can also get 255 shields, but this is rare.


- SERIES -


1. Star Wars (1983)

2. Return of The Jedi (1984)

3. The Empire Strikes Back (1985)


- STAFF -


Designed by : Mike Hally (MLH)

Programmed and developed by : Greg Rivera (GJR), Norm Avellar (NLA), Eric Durfey (EJD), Jed Margolin (JED), Earl Vickers (EAR), Rick Moncrief (RLM)


- PORTS -


* Consoles :

Atari 2600 (1983)

Colecovision (1984)

Atari 5200 (1984)

Atari XEGS

Nintendo GameCube (2003, "Star Wars Rogue Squadron III - Rebel Strike Limited Edition Preview Disc") : contains the Original game.


* Computers :

Commodore C64 (1983)

Tandy Color Computer (1984, "Space Wrek")

Amstrad CPC (1987)

Atari ST (1987)

Sinclair ZX Spectrum (1988)