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Catalogue of Arcade Emulation Software - the Absolute Reference

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X-Arcade

X-Arcade

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Super Real Darwin (World)


SRD - Super Real Darwin (c) 10/1987 Data East.


- TECHNICAL -


Main CPU : M6809 (@ 2 Mhz)

Sound CPU : M6502 (@ 1.5 Mhz)

Sound Chips : YM2203 (@ 1.5 Mhz), YM3812 (@ 3 Mhz)


Screen orientation : Vertical

Video resolution : 240 x 256 pixels

Screen refresh : 58.00 Hz

Palette colors : 144


Players : 1

Control : 8-way joystick

Buttons : 2

=> [A] Shot, [B] Bomb


- TRIVIA -


Alfa Records released a limited-edition soundtrack album for this game (Data East Game Music - 28XA-205) on 10/05/1988.


- TIPS AND TRICKS -


* Power-up items :

1) Evol : evolution item. Power-up your ship.

2) BEvol : black evolution item, released by the big ships. Also powers-up your ship. It can be changed to an Evol item by shooting at it.

3) Ar : armour item. It is released by some enemies. Unlike the evolution items, it moves upwards.

4) Sp : speedup item. It is released by some enemies. Unlike the evolution items, it moves upwards.

5) DNA : it is released by the ground lizards.

6) Egg : available after destroying each stage boss. It adds a second ship that shoots sideways and can also be upgraded by collecting evolution items. Its evolution level is at most equal to the main ship level.


* General sequence :

1) When you are not invincible -> (get hit by a bullet) -> PISTER

2) All states -> (fixed time without collecting power-up) -> degenerate

3) PISTER -> (get hit by a bullet) -> die

4) All states -> (get hit by an enemy) -> die


* Evolution sequence (when you collect an evolution item) :

PISTER -> HODOYODO (your stating level) -> ZWIPIP -> DARIER -> SYULBA -> QUILL -> LBOCK -> SWEEP -> DLIME -> ARTDEAME -> SLUGBU -> GYASYALBA

(if you collect BEVol while you are DARIER, ZWIPIP or ARTDEAME then the evolution sequence is different, see below)


* Degeneration sequence (at fixed time without collecting an evolution item) :

1) GYASYALBA -> SLUGBU -> ARTDEAME -> DLIME -> SWEEP -> LBOCK -> QUILL -> SYULBA -> DARIER -> ZWIPIP -> HODOYODO

2) FC FDIVI -> FOUR DIVI -> TC TDIVI -> TWO DIVI -> ARTDEAME -> DLIME -> SWEEP -> LBOCK -> QUILL -> SYULBA -> DARIER -> ZWIPIP -> HODOYODO

3) DARIER-4S -> DARIER-4 -> DARIER-3 -> DARIER-2 -> DARIER -> ZWIPIP -> HODOYODO

4) PISPIDER -> PISTER

5) GOAT DEAM -> PISTER

6) PISNAKE -> PISTER


* Mutation sequence :

1) All levels -> (hit the orange explosions released by the ground bugs) -> PISPIDER (bullet invincible)

2) ARTDEAME -> (collect BEvol) -> TWO DIVI -> TC TDIVI -> FOUR DIVI -> FC FDIVI


* Opposite evolution :

1) SLUGBU -> (degenerate) -> GYASYALBA (but shooting like ARTDEAME) -> (get hit by a bullet) -> GOAT DEAM (bullet invincible)

2) All levels, except PISTER and the invincible levels -> (destroy some water snakes) -> (get hit by a bullet) -> PISNAKE (bullet invincible)


* Bomb upgrade :

1) DARIER -> (collect BEvol) -> DARIER-2 -> DARIER-3 -> DARIER-4 -> DARIER-4S (bomb upgrade)

2) ZWIPIP -> (collect BEvol) -> ZWIPIP-2 -> DARIER-4 -> DARIER-4S (bomb upgrade)


- SERIES -


1. Darwin 4078 (1986)

2. SRD - Super Real Darwin (1987)


- STAFF -


Music by : Yoshida Hiroaki


- PORTS -


Sega Megadrive (1990, Darwin 4081)