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Catalogue of Arcade Emulation Software - the Absolute Reference

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X-Arcade

X-Arcade

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Super Punch-Out!!


Super Punch-Out!! (c) 09/1984 Nintendo.


A slight update of the superb "Punch-Out!!" boxing game that features five brand new larger-than-life opponents. The player once again assumes the role of a green-haired boxer who must fight his way up through five larger-than-life boxers to earn the title of 'Champ'.


The player's in-fight boxer is again viewed from behind and rendered with wire-frame graphics (so the player's opponent can be seen). Punches, dodges and blocks must all be well-timed in order to defeat the opposing boxer. Thanks to the refined roster of new and hugely distinctive enemy fighters, "Super Punch-Out!!" is considered to be an improvement over the first game.


- TECHNICAL -


Main CPU : Z80 (@ 4 Mhz)

Sound CPU : N2A03 (@ 1.789772 Mhz)

Sound Chips : N2A03 (@ 1.789772 Mhz), VLM5030 (@ 3.58 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 1025


Players : 1

Control : 4-way joystick (pull up on the joystick to duck)

Buttons : 3

=> [1] LEFT BLOW, [2] RIGHT BLOW, [3] KNOCKOUT BLOW


- TRIVIA -


The image used for the background of "Punch-Out!!" (in which Mario, Luigi, DK and DK Jr. sit on both sides of the ring) was recycled for 'Super Punch-Out!!'. The only difference is that the background is in black and white.


Not to be confused with the 1994 Super Famicom game of the same name, 'Super Punch-Out!!', which is a remake of the arcade game (certainly for the ten years anniversary).


- SERIES -


1. Punch-Out!! (1984)

2. Super Punch-Out!! (1984)

3. Mike Tyson's Punch-Out!! (1987, Nintendo NES)

4. Super Punch-Out!! (1994, Nintendo SNES)


- PORTS -


* Computers :

Commodore C64 ("Frank Bruno's Boxing")

PC [MS-DOS, 3.5''] ("Frank Bruno's Boxing")