Catalogue of Arcade Emulation Software - the Absolute Reference

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Space Launcher

Space Launcher (c) 1979 Nintendo.

Frogger before Frogger? Nintendo takes on another popular early game genre (missile shooting upwards) and gives it its own twist : both there and back.


Main CPU : 8080 (@ 2.016 Mhz)

Sound CPU : I8035 (@ 400 Khz)

Sound Chips : DAC, SN76477 (@ 400 Khz)

Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 8

Players : 2

Control : 2-way joystick

Buttons : 1


Knocking out ships : 50-100 points (first two attempts)

Landing in top docks : points above docking station

Safely Landing on the ground : 500 points

Point values increase as you become more successful.


* Use rockets to get up faster. Lay off the rockets only to get around a moving mine or to avoid ramming an enemy ship.

* Spend as little time underneath a ship as you can. Enemy shots move quickly in this game.

* When you start going downward, don't go sideways until after you've hit one of the upper level ships. Your ship isn't immune to the sides of the docking station.

* Again, use the rockets. Again, missiles move fast and it is best to be speeding away from the ships. You also get to the ground faster.