Catalogue of Arcade Emulation Software - the Absolute Reference

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Satan's Hollow (set 1)

Satan's Hollow (c) 1981 Bally Midway.

The Challenge : destroy the swarming gargoyles and win bridge pieces one-by-one. Build the bridge and cross into the valley to battle Satan himself.

The Adversaries : defeat the menacing gargoyles who swarm down in formation and attack, battle the egg droppers who release flaming eggs of fire and bombers who seek to destroy the unfinished bridge and avoid the deadly flaming breath of Satan's head, who grows larger each passing second!

The Weapons : take aim using a control grip with fire trigger. Use the protective shield to defend and destroy all enemies! Complete the final conflict and add barrels to your ship for additional firepower!

The Final Conflict : build the Bridge of Fire and battle Satan, who hurls deadly accurate pitchforks. Win devishly high scores by destroying Satan, and then move on for more difficult challenges with even higher point values.


This game had a dedicated cabinet that was just plain evil. It is red with realistic demons on both the sideart and the marquee. Flames and a blacklight on the control panel area add to the cool factor. In fact, this machine is up there with "Tron" in the ranking for coolest looking game around. The game was controlled by means of a two way trigger stick that was red and sort of translucent. This is the same basic stick that was used for "Tron", it is just colored differently. No one makes this exact stick anymore, but any trigger stick would make a fine replacement.

The cocktail version came in the standard Midway cocktail table (the same one as "Galaga" and "Pac-Man"). It used standard joysticks with separate fire buttons, which had to be used with your right hand rather than your left, because of where they put the button.

Bally Midway MCR 2 hardware

Main CPU : Z80 (@ 2.496 Mhz)

Sound CPU : Z80 (@ 2 Mhz)

Sound Chips : (2x) AY8910 (@ 2 Mhz)

Screen orientation : Vertical

Video resolution : 480 x 512 pixels

Screen refresh : 30.00 Hz

Palette colors : 64

Players : 2

Control : 2-way joystick

Buttons : 2


Designed and programmed by Arcade Engineering, who designed a slew of games for Midway before being bought out by them in 1985.

The game drew some criticism in the bible belt for its theme.

Some wiring harnesses are labeled 'Satan's Master' and others have 'Satan's Power' on the tag. These may have been pre-production titles for the game.

It seems like this game has copied its ideas from many other places. Check it out :

* Enemies going down and attacking your stock is similar to the ducks from "Carnival".

* The elaborate, mostly static background reminds of "Pleiads".

* The shield idea is used similarly to the shield in "Phoenix" (though you couldn't move when using it then, and it took longer to recharge).

* The diving enemy concept was used first in "Galaxian".

* The shot-increasing power-up concept originated in "Galaga".

A Satan's Hollow unit appears in the 1983 movie 'Joysticks'.


Designed by : Bill Adams

Staff : Jeff Nauman, Brian Colin


* Consoles :

Sony PlayStation 2 (2003, "Midway Arcade Treasure")

Nintendo Gamecube (2003, "Midway Arcade Treasure")

Microsoft XBOX (2003, "Midway Arcade Treasure")

* Computers :

Commodore C64 (1984)

PC [MS Windows, CD-ROM] (2004, "Midway Arcade Treasure")