Catalogue of Arcade Emulation Software - the Absolute Reference

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Sonic Championship

Sonic The Fighters (c) 1996 Sega.


Sega Model 2B hardware

Main CPU : i960KB (@ 25 Mhz), 68000 (@ 12 Mhz), (2x) ADSP21062 (@ 40 Mhz)

Sound Chips : SCSP (@ 40 Mhz)

Screen orientation : Horizontal

Video resolution : 496 x 384 pixels

Screen refresh : 60.00 Hz

Palette Colors : 8192

Players : 2

Control : 8-way joystick

Buttons : 4


This game was released in limited quantities in the US as "Sonic Championship".

Sonic The Fighters was conceived at AM2 when, during development of "Fighting Vipers", a programmer programmed Sonic into the game's code. AM2 head Yu Suzuki caught a glimpse at it and thought that it was a joke. He then pitched the Sonic Fighters concept to Sonic Team leader Yuji Naka, and after getting the approval from Naka, the game's development began.

The character ''Bean The Dynamite'' comes directly from the old Sega game "Dynamite Dux". His alternate costume/color is an exact replica of his Dynamite Dux appearence.

Toshiba EMI released a limited-edition soundtrack album for this game (Sonic the Fighters Sound Tracks - TYCY-5521) on 07/12/1996.


* Play as Super Sonic : Begin a game playing as Sonic, and win against the first eight enemies without being defeated. When fighting against Metal Sonic defeat him in the first round, and in the second round turn Sonic in to Super Sonic by pressing Back+Punch+Kick at the same time. If done correctly sonic will morph in to the invincible Super Sonic.


Producer : Yu Suzuki

Director : Hiroshi Kataoka

Game Coordinator : Daichi Katagiri

Programmers : Daichi Katagiri, Susumu Morii, Eiji Ikuta, Hiroshi Masui

Character Designer : Masahiro Sugiyama

Stage Designers : Yasuko Suzuki, Wataru Kawashima

2D Graphic & Model Design : Takako Kawaguchi

Graphic & Model Design : Kazunori Oh

Motion Designers : Daichi Katagiri, Hiroki Iwasaki

Sound Designer : Maki Morrow, Takenobu Mitsuyoshi


* Consoles :

Nintendo GameCube (2005, "Sonic Gems Collection")