CAESAR Logo

Catalogue of Arcade Emulation Software - the Absolute Reference

Valid XHTML 1.0! Valid CSS!

X-Arcade

X-Arcade

Large CAESAR Logo

Pirate Pete


Pirate Pete (c) 11/1982 Taito.


In Pirate Pete you play a red haired pirate, with an interesting purple outfit (real pirates never wore purple).. Pirate Pete has four levels, each of which could be considered a separate game in their own right. It is notable that this game scrolls right to left, while the vast majority of scrollers go from left to right, although most people probably wouldn't even notice that.


- TECHNICAL -


Main CPU : Z80 (@ 4 Mhz)

Sound CPU : Z80 (@ 3 Mhz)

Sound Chips : (4x) AY8910 (@ 1.5 Mhz), DAC (@ 1.5 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 64


Players : 2

Control : 8-way joystick

Buttons : 2 (JUMP/KNIFE)


- TRIVIA -


This game is a reworked version of "Jungle King".


Pirate Pete used the familiar 'Taito Classic' cabinet that was used for a variety of early 1980's games. This was a rather short cabinet, and had a monitor that was laid back at more than a 45 degree angle. Most of these cabinets featured the same painted side-art which consisted of an ornate border and a 'Taito' logo. Many other early Taito games will plug right into your Pirate Pete machine without modification (although the board-sets for these early games tend to be expensive). The marquee to this title showed a 'Pirate Pete' logo, surrounded by images of treasure and pirate ships..


- UPDATES -


The differences between this game and Jungle King are :

* An opening musical theme is used in certain parts of the game instead of the opening Tarzan yell.

* The player character is a heroic pirate instead of the Tarzan character (he swings on ropes between ship's masts instead of vines between trees, swims through a shark-infested ocean instead of a crocodile-infested river).

* The enemies on the fourth level are sword-wielding pirates instead of spear-chucking cannibals.


- SCORING -


Successful jump between ropes : 100 points

Killing Sharks : 100 points/crock

Each Shark killed after four in a row : 200 points/crock

Jump over a rock : 200 points

Jump over pirate : 100 points

Finish rounds 1 to 3 : 500 points

Finish round 4 (jump into girl) : timer bonus