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Mr. Goemon (Japan)

Mr. Goemon (c) 05/1986 Konami.


Main CPU : Z80 (@ 3.072 Mhz)

Sound Chips : SN76496 (@ 1.536 Mhz)

Screen orientation : Horizontal

Video resolution : 240 x 224 pixels

Screen refresh : 60.00 Hz

Palette Colors : 32

Players : 2

Control : 4-way joystick

Buttons : 2


Most people will recognize the main character, Goemon, as he appeared in the Ganbare Goemon (Legend of the Mystical Ninja) games on the Nintendo Super Famicom and Nintendo 64. Goemon is based on Ishikawa Goemon, an infamous outlaw in 16th century Japan. Some stories tell of Goemon becoming a criminal after stealing from his cruel master and killing his pursuers. Later he becomes a merchant in Kyoto and Osaka by day and a thief by night. Whilst some remember him as simply a thief, others celebrate him as being a Japanese Robin Hood, robbing from the rich to give to the poor.


Collecting a weapon : 100 points.

Killing a warrior : 200 points.

Killing a second warrior : 400 points.

Killing a third warrior : 800 points.

Warriors when powered up : 800 points each.

Killing a flying boss : 1,600 points.

Collecting a gold bar at the end of a level : 800-4,000 points.


* Attack the moon by Kiseru (Button 1). If your attack hits, the rabbit will fall down.

* Warriors can only fire at you when on a platform, so bouncing them up into the air is useful to prevent them firing.

* When you collect a golden hammer keep running right, and warriors will keep appearing and running into you for 800 points each.

* If you are faced with several warriors, bounce a few off the bottom of the screen to get them out of your way.

* Try not to use the last 'head weapon' you collect, as you can carry it forward to the next stage. It's very useful to start a stage already armed.

o I think when collecting the gold bars if you jump to try to get the furthest to the right, it is worth a higher score.


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