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Catalogue of Arcade Emulation Software - the Absolute Reference

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Jumping Pop


Jumping Pop (c) 2001 ESD.


The object of the game is to defeat the monsters by sucking them into your vacuum. Once the monsters are inside your vacuum, they can then be used to fire outward at other monsters. But beware - if you keep the monsters inside your vacuum for too long it will explode.


- TECHNICAL -


Main CPU : 68000 (@ 16 Mhz)

Sound CPU : Z80 (@ 3.5 Mhz)

Sound Chips : YM3812 (@ 3.5 Mhz), OKI6295 (@ 6.628 Khz)


Screen orientation : Horizontal

Video resolution : 320 x 240 pixels

Screen refresh : 60.00 Hz

Palette Colors : 1024


Players : 2

Control : 8-way joystick

Buttons : 2


- SCORING -


Power Up : ???

Speed Up : ???

Barrier : ???

Plasma Gun : ???

Hyper Cleaner : ???

Alphabet : ???

1UP : ???

Rainbow Crystal : ???

Coin : ???

Big Coin : ???

Money : ???

Big Money : ???

Ruby : ???

Big Ruby : ???

Diamond : ???

Big Diamond : ???