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Catalogue of Arcade Emulation Software - the Absolute Reference

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Invinco / Deep Scan


Invinco / Deep Scan (c) 05/1980 Sega.


Invinco is a game inspired by "Space Invaders", with some innovation on the aliens: One row blinks in and out of view, another row's aliens roll so as to make themselves harder or easier to hit, and a third row of aliens each take (at least) three hits to kill. A fourth row has aliens that turn into bombs, blowing up everything around them to make your job somewhat easier.


Deep Scan is a sub hunting game.


- TECHNICAL -


Game ID : 367-382


Main CPU : Z80 (@ 1.93356 Mhz)

Sound Chips : Samples


Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 64


Players : 2

Control : 2-way joystick

Buttons : 3


- SCORING -


For Invinco :

Bottom Blue aliens : 100 points

White aliens : 200 points

Yellow aliens : 300 points

Light Blue Aliens : 400 ponts

Top Blue Aliens : 800 points

UFOs : 1,000 - 2,000 points


- TIPS AND TRICKS -


For Invinco :


* Time your shots when aiming at certain targets. The white aliens turn invisible on you, so try to hit them when they're visible on the screen. Also, there's a period of time that the top aliens are invulnerable to your shots while they change to another form; wait a second or so before shooting them again so you don't waste shots and time.