Catalogue of Arcade Emulation Software - the Absolute Reference

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Hang-On (Rev A)

Hang-On (c) 07/1985 Sega.

A superb point-to-point sprite scaling racing game in which the player takes control of a superbike and must race over five twisting circuits, avoiding rival bikers and trying to reach the end of each stage before the time limit expires.

Hang-On's handling and superb graphics were unlike anything seen before in the arcades and, like many Yu Suzuki games that followed, revolutionised the racing genre.

The five stages of 'Hang-On' are :


Grand Canyon

City Night




There are two cabinet versions : The standard upright and a red or blue 'special edition', which was a large, mock-up motorcycle that the player sat on. The upright featured a motorcycle handlebar, throttle and break lever. The cabinet also has a simulated tachometer and speedometer. The sit-down version lets you steer your bike by moving your weight left and right, but didn't feature any of the hydrualics or force feedback that would become the staple of future Sega arcade games.

Main CPU : (2x) 68000 (@ 6 Mhz), Z80 (@ 4 Mhz)

Sound Chips : YM2203 (@ 4 Mhz), Sega (@ 8 Mhz)

Screen orientation : Horizontal

Video resolution : 304 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 6144

Players : 1


The first in a series of classic racing games designed by the legendary Yu Suzuki and his team (who would go on to create, among others, the "Out Run" series, as well as this game's sequel, "Super Hang-On"). First simulation game in the world. After this game was released, the standard for motorcycle games is the riding type kind. This game was the first Sega game to use digitized drums in the music.

Don Novak holds the official record for this game on a 'Simulator' cabinet with 40,715,030 points.

Richard Powell holds the official record for this game on a 'Upright' cabinet with 33,923,450 points.

Alfa Records released a limited-edition soundtrack album for this game (Sega Taikan Game Special - 28XA-198) on 21/12/1987.


1. Hang-On (1985)

2. Hang-On II (1985, Sega SG-1000)

3. Hang-On Jr. (1985)

4. Super Hang-On (1987)

5. Limited Editon Hang-On (1991)


Designed by : Yu Suzuki (YU.)

From highscore table : (KAN), (OHE), (ISH), (NAG), (KAJ), (INO)

Music by : Hiroshi Miyauchi


* Consoles :

Sega Master System (1985)

Sega Master System (1986, "Hang On & Astro Warrior")

Sega Master System (1986, "Hang On & Safari Hunt")

Sega Dreamcast (2000, "Shenmue")

Sega Dreamcast (2001, "Yu Suzuki Game Works Vol. 1")

Sega Saturn

* Computers :

MSX (1985)

* Others :

LCD handheld game (1989) released by Tiger Electronics.