Catalogue of Arcade Emulation Software - the Absolute Reference

Valid XHTML 1.0! Valid CSS!



Large CAESAR Logo

Gun Fight (set 1)

Gun Fight (c) 01/1975 Midway.

Each player (up to two people may play at a time, and you will want to play in two player mode), controls a gunfighter. You use a joystick to move up and down, the stick also has a trigger button. While you used a spinner to aim your pistol. Your only goal is to shoot the other player, who is right across the screen from you (who will then fall down and say 'Got Me'). It isn't usually a straight shot, as there will always be a cactus somewhere between the two players (it is in a different spot each time you play). Just shoot the other player for points. The game is time based, and not life based. The factory setting is for a 90 seconds game, but this is operator adjustable. The computer opponent is quite easy to beat into the ground with a little practice, but a human opponent is much more challenging.


This game was released in two different dedicated cabinets in the US. The first is an ornate upright machine, while the second version was a pentagon shaped cocktail table.

* The upright version was mostly red, but it was covered with painted cowboy side-art. There was no marquee at all, the game had its title printed on the monitor bezel, down towards the control panel. The machine overall had an attractive look.

* The cocktail version was shaped like a pentagon, with the monitor aligned towards the bottom section of the pentagon. The players would line up with the next two sections of pentagon (facing slightly towards each other). This machine only had a wood grain finish, and was not nearly as ornate as the upright version.

Both versions used a 19'' monochrome open frame monitor. Strangely enough the game places the joystick in the player's right hand, and the spinner in the players left hand. This is not the optimum setup at all. Very few games since then have put the joystick in the players right hand. So you may have trouble playing this game at first, especially operating the spinner stick with your left hand, as spinner games are usually played with your right hand.

Game ID : 597

Main CPU : 8080 (@ 1.9968 Mhz)

Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 2

Players : 2

Control : joystick 2-way, spinner


Gun Fight, which was designed on TTL-based hardware by Taito, which was adapted to 8080 hardware by Nutting, was the first Japanese title to be licensed for release in America. It was also the first video game to incorporate a microprocessor and the expanded processing capabilities allowed for graphics and game-play much more advanced than "Pong".

Gun Fight was a pretty important video-games innovator. It was the first game ever to have two on-screen humans battling against each other at the same time, and as such it's the grandfather of the fighting games that take up most of the floorspace in modern arcades. It also introduced the idea of having separate controls for aiming and moving.

A Gun Fight unit appears in the 1978 movie 'Dawn of the Dead'.


1. Gun Fight (1975)

2. Boot Hill (1977)


Designed and programmed by : Dave Nutting, Tom McHugh


* Consoles :

Bally Astrocade