Catalogue of Arcade Emulation Software - the Absolute Reference

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Darius II (Japan)

Darius II (c) 09/1989 Taito.

The direct sequel to the 1986 original, Darius retained the distinctive three-screen format of the first game.

The power-up system of Darius II was changed from that of its parent game, with players having to destroy complete waves of a particular enemy to earn a power-up. Two new power-ups were also added; the first was a new weapon power-up that gave the player green, vertical lasers, the second power-up was a rainbow-colored item that powered up all of the players weapons.

Another new feature of Darius II is the appearance of mini-bosses - large enemies that appear at the mid point of a level, possessing similar strength and abilities to those of the game's normal bosses (such as extravagant weapons, or the inability to be damaged without first exposing a vulnerable area). The mini-bosses in Darius II are in fact smaller versions of the bosses from Darius.

The game is set in the inner regions of the Solar system, and has the same branching level structure as Darius, allowing players to select their own route through the game.


Prom Stickers : C07

Main CPU : (2x) 68000

Sound CPU : Z80

Sound Chips : YM2610, (4x) Volume

Screen orientation : Horizontal

Video resolution : 864 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 12288

Players : 2

Control : 8-way joystick

Buttons : 3


This game is known in US as "Sagaia" (licensed to Romstar for distribution).

Two versions of this game were made : The more common three screen version (like the original "Darius"), and a harder to find two screen version (Aspect Ratio : 8/3)

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Darius II : G.S.M. Taito 4 - PCCB-00010-12) on 21/11/1989.

Zuntata Records released a limited-edition soundtrack album for this game (Zuntata History L'ab-normal 1st - ZTTL-0038) on 01/04/1999.


1. Darius (1986)

2. Darius II (1989)

3. Darius Twin (1991, Nintendo Super Famicom)

4. Darius Force (1993, Nintendo Super Famicom)

3. Darius Gaiden - Silver Hawk (1994)

4. G-Darius (1997)

5. G-Darius ver.2 (1997)


Directed and produced by : Hidehiro Fujiwara

Game designed by : Hidehiro Fujiwara, Senba Takatsuna

Programmed by : Akira Ohtsuki, Tatsuo Nakamura, Masashi Tsuzura, Shinji Soyano

Art designed by : Masami Kikuchi, Senba Takatsuna, Hisakazu Kato

Cabinet designer : Yoshinori Aiura

Hardware designed by : Toshiyuki Sanada

All music composed and arranged by : Hisayoshi Ogura (Team Zuntata)

Sound editors : Yasuhisa Watanabe, Norihiro Furukawa

Sound software : Naoto Yagishita


* Consoles :

Nec PC-Engine CD ("Super Darius II")

Sega Mega Drive (1990)

Sega Master System (1992 "Sagaia")

Sega Saturn (1996)

Sony PlayStation 2 (2007, "Taito Memories II Vol. 1") (Japan only)