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Catalogue of Arcade Emulation Software - the Absolute Reference

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After Burner (Japan)


After Burner (c) 07/1987 Sega.


Another three-dimensional Sega game rendered with their superb sprite-scaling technology; this time putting the player into the seat of a powerful jet fighter. A number of colorful, fast-moving environments await the player, as he or she takes on the hordes of enemy planes intent on the player's destruction. At the end of every second stage, the player's jet fighter is re-fueled and re-armed, either by the appearance of a large support plane, or by landing on a military airstrip. After Burner's straightforward shoot'em up game-play is unremarkable and repetitive, but fun - largely down to the game's incredible visuals.


- TECHNICAL -


Deluxe cabinet dimensions : 80'' (203cm) Deep x 53'' (135cm) Wide x 69'' (175cm) High. Weight : 800 lbs (362 kg)

Upright cabinet dimensions : 24,8'' (63cm) Deep x 33,9'' (86cm) Wide x 72,8'' (185cm) High. Weight : 273 lbs (124 kg)


Sega X Board hardware


Main CPU : (2x) 68000 (@ 12.5 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : YM2151 (@ 4 Mhz), Sega (@ 4 Mhz)


Screen orientation : Horizontal

Video resolution : 320 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 24576


Players : 1

Control : stick

Buttons : 2


- TRIVIA -


The After Burner series was originally inspired by the 1986 Academy Award winning feature film 'Top Gun'.


Sega released a limited-edition soundtrack album for this game (Sega Taikan Game Special - 28XA-198) on 21/12/1987.

Scitron released a limited-edition soundtrack album for this game (After Burner / Sega S.S.T. Band - PCCB-00032) on 06/1990. Composition and arrangement by SEGA S.S.T. Band. The tracks 1 and 3 are arrange versions.


- TIPS AND TRICKS -


* Secret Commands : On the following stages, press the following keys to get the following effects.

During Demo - press Start + Vulcan Cannon + Missile + Foto sensor and stick Right to get a DUKE message.

Stage 1 - press Start + Vulcan Cannon + Missile, to get a messages.

Stage 3 - press Start and speed fast to get 100 Missiles.

Stage 5 - press Start + Vulcan Cannon + Missile, to get a message.

Stage 9 - press Vulcan Cannon + Missile and stick Right to get 100 Missiles.

Stage 11 - press Vulcan Cannon + Missile and stick Left to get 50,000,000 pts.

Stage 13 - press Start + Vulcan Cannon + Missile and stick Left to get a message.

Stage 16 - press Start and stick down to get a message.

Stage 19 - press Start to get a message.

Stage 21 - press Start + Vulcan Cannon + Missile + Foto sensor and stick Up to get 250,000,000 pts.

Stage 23 - press Start + Vulcan Cannon + Missile + Foto sensor to get a message.


- SERIES -


1. After Burner (1987)

2. After Burner II (1987)

3. G-Loc - Air Battle (1990)

4. Strike Fighter (1991)

5. Sky Target (1995)

6. Sega Strike Fighter (2000)

7. After Burner Climax (2006)


- STAFF -


Designed by : Yu Suzuki (YU.)

Music by : Hiroshi Miyauchi (HIR)

(KIM), (BIN), (SAD), (KEY), (Y.N)


- PORTS -


* Consoles :

Sega Master System (1987)

Nintendo Famicom (1989)

Sega 32X (1994)

Nintendo Game Boy Advance (2003, "Sega Arcade Gallery")

FM Towns Marty

Sega Mega-CD


* Computers :

Commodore C64 (1988)

Atari ST (1988)

Commodore Amiga (1988)

Amstrad CPC (1988)

Sinclair ZX Spectrum (1989)

Sharp X68000 (1989)

PC [MS-DOS, 3.5'' Disks] (1989)

Commodore Amiga (1990, "Amiga Champions")

Commodore C64 (1990, "100% Dynamite")

Sinclair ZX Spectrum (1990, "100% Dynamite")

FM Towns PC ("After Burner I")


* Others :

LCD handheld game (1989) by Tiger Electronics.

LCD tabletop game (1989) by Tiger Electronics : 18 different levels of play.