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Catalogue of Arcade Emulation Software - the Absolute Reference

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DiscreteSIM

Version 1.0
Date 24/06/2007
Platform Windows
Homepage http://atarihq.com/danb/Pong.shtml
Author(s) Daniel Boris
Emulates Pong (Atari)
Comment Discrete SIM was designed as a proof of concept for a method of simulating the operation of discrete logic arcade games. Since these machines did not have a CPU and ROM code it's hard to simulate these machines using traditional emulation. Pure functional simulation of these games is also error prone especially since most people do not have access to the original hardware to compare against. The approach taken by DiscreteSIM is to simulate the game circuit at the component level using a generic digital logic simulator. Unfortunately the component level simulation is takes a lot of processing power so even on a very fast PC it probably will not produce a playable frame rate. On an AMD Athlon 64 3000+ system it takes about 8 seconds to render each frame.
Status Dormant
Development Tools VB (Visual Basic)

Features

Sound Source Screen Dump Hiscore Save Save Game Record Input Dips Cheat Auto Frameskip Throttle Network Play Record Sound Screen Rotate
No Yes No No No No No No No No ? ? ?

GUI

discretesim_1.png

Downloads

Emulated Games