CAESAR Logo

Catalogue of Arcade Emulation Software - the Absolute Reference

X-Arcade

X-Arcade

Large CAESAR Logo

Have some news to tell us about? Then submit news here!

Thursday 31 May

Calice 2.3.2
Posted by logiqx at at 9:44AM [BST]
A new version of Calice has been released. It fixes the name of Street Fighter Zero and also fixes some sound ROMs.

Tuesday 29 May

Pinball out of CAESAR
Posted by logiqx at at 11:07PM [BST]
After some thought I have now taken Pinball related stuff out of CAESAR. This decision isn't based on arguments about simulation vs. emulation, it is because Pinball games are not arcade games. It would be nice to have a seperate site for pinball reference but as it is only of passing interest to me I can't justify spending my (scarce) time on it.

VSyncMAME v0.37b15
Posted by logiqx at at 9:44PM [BST]
VSyncMAME has been brought up to date again. It can be found on it's home page at MAMEWorld.

More JEmu Games
Posted by logiqx at at 9:12PM [BST]
Jaydy has added 3 more games to his JEmu.

+ drivers for Lizard Wizard, Pacman Plus and Space Invaders added.
+ scanlines added at larges display versions (which you can turn off as well as the anti-aliasing filter).
+ controls are now a bit more convenient (cursorkeys)
+ numerous bugfixes in the z80 core and i8080 emulation is now added.

Monday 28 May

Calice v0.3.0
Posted by logiqx at at 11:56PM [BST]
David Raingeard has release Calice v0.3.0. You can get it from the Calice home page.

Sunday 27 May

Aaron Giles Home Page
Posted by logiqx at at 10:26AM [BST]
Aaron has created a little home page containing fixes for the new MAMEW (Aaron created MAMEW for those who don't know). All fixes will be included in the next beta but until then you can get the source changes from his page. He has also added a page for a freely distributable arcade game called Gridlee (again, it will be in the next release of MAME).

Modeler Progress
Posted by logiqx at at 10:21AM [BST]
New Rad Mobile and Out Runners snapshots have been added to the Modeler gallery. Both games are looking great!

Saturday 26 May

Site Update
Posted by logiqx at at 3:38PM [BST]
I've updated the site to MAME v0.37b15. MAMEW is now considered the prime port.

New Site Address
Posted by logiqx at at 3:37PM [BST]
It seems that the DNS changes are in affect for me so most of you should now be able to access this site with http://caesar.logiqx.com/ now.

Thursday 24 May

MAME v0.37b15 Released
Posted by logiqx at at 7:35PM [BST]
The new MAME beta that everyone has been waiting for is available at the official site. Head on over for your Win32 binary!

Wednesday 23 May

PinMAME News
Posted by logiqx at at 8:17PM [BST]
The PinMAME site has posted news about sound now working in many of the games. Maybe there will be a new release in the near future...

UPX v1.20
Posted by logiqx at at 8:16PM [BST]
UPX has received an update. It is available at the UPX home page.

Nebula v1.4a
Posted by logiqx at at 8:00PM [BST]
Nebula received a minor update today. It fixes the slammasters background problems and also adds a volume control.

Tuesday 22 May

MAME Wizard v2.0
Posted by logiqx at at 9:58PM [BST]
MAME Wizard, one of the best looking Windows frontends for MAME received a major update today. Why not give it a try?

RomCenter 2.10
Posted by logiqx at at 9:55PM [BST]
RomCenter has received an upgrade today. Make sure you download a copy if you use RomCenter to organise your ROMs.

U64Emu Future
Posted by logiqx at at 9:38AM [BST]
There are a couple of postings over at the U64Emu home page looking for new people to continue the project. Check it out for full details or if you think you can help.

Modeler WIP
Posted by logiqx at at 9:34AM [BST]
A new game has been added to Modeler... F1 Super Lap. Check out the Modeler hoe page for screenshots.

Sunday 20 May

Modeler WIP
Posted by logiqx at at 11:57PM [BST]
There's plenty of news over at the Modeler home page.

Row and column scrolling has been added which is used for Arabian Fight's floor and the road in OutRunners. Check the gallery for new screenshots.

The missing/incorrect samples in the type A games, such as Golden Axe 2 and Spider-man, has been fixed.

The US version of Spider-man has been added.

MAME WIP
Posted by logiqx at at 5:10PM [BST]
17th May 2001: Luca Elia added Bang Bang Ball to the Metro driver.

18th May 2001: Bryan McPhail fixed the black spots in the background graphics of Puzzle Bobble 2 and 3.

19th May 2001: Aaron Giles re-added another Street Fighter: The Movie ROM set to the itech32 driver, and fixed the DIP switch settings in Shuffleshot.

20th May 2001: Guru added the World version to the Double Dragon 2 driver.

Screenshots are available at the MAME WIP page.

Nebula v1.4
Posted by logiqx at at 2:37PM [BST]
Nebula v1.4 has been released and includes lots of great improvements. You can find it at the new Nebula home page.

Saturday 19 May

MAME.DK
Posted by logiqx at at 10:06AM [BST]
MAME.DK is back for those of you who are too lazy to dump your own ROMs!

Calice v0.2.9
Posted by logiqx at at 10:05AM [BST]
There's been a new release of Calice. I'm out all day so I won't get to look at it until tomorrow.

Friday 18 May

MAMEW Performance
Posted by logiqx at at 9:26AM [BST]
The MAME32 Q/A page has posted a useful summary on the performance of MAMEW based on OS, PPro/Standard build and colour depth.

Mimic WIP
Posted by logiqx at at 9:23AM [BST]
There's some more news over at the Mimic home page. GameBoy/SMS/System E emulation is improving and sound is accurate.

JEmu Update
Posted by logiqx at at 1:31AM [BST]
JEmu has received another game addition (Ms Pacman Plus). Also new is the introduction of large antialiased displays for people with fast machines.

ClrMamePro v2.11
Posted by logiqx at at 12:03AM [BST]
Roman released ClrMamePro v2.11 yesterday. It now preserves file timestamps which is very useful to me (the timestamps are a great piece of evidence when trying to identify ROMs that have been redumped).

MAME WIP
Posted by logiqx at at 12:00AM [BST]
11th May 2001: Aaron Giles added an easier way to set names for buttons, and added Neck & Neck to the itech8 driver.

12th May 2001: Luca Elia added Go! Go! Mile Smile to the Puzzle Bancho driver.

13th May 2001: Bryan McPhail finally fixed the V20 / V30 cycle count bug which affected the speed in Raiden, R-Type and more.

14th May 2001: Stefan Jokisch fixed the sound in Atari Basketball.

15th May 2001: Dave Haywood added Ixion to the Zaxxon driver.

16th May 2001: Aaron Giles fixed a small bug in the C 68k core, and added Shuffleshot to the itech32 driver.

Quite a few snapshots are available at the MAME WIP page.

Thursday 17 May

Modeler WIP
Posted by logiqx at at 1:25AM [BST]
There are some new screenshots over at the Modeler home page.

Wednesday 16 May

Mac Users
Posted by logiqx at at 9:25PM [BST]
If anyone with a Mac is willing to work out which ROMs are needed for Yie Ar Kung Fu and MacMoon I would find it most useful. If you think you can help out then please drop me an e-mail and I will explain what needs doing.

New Emulators
Posted by logiqx at at 9:23PM [BST]
Added several new emulators to CAESAR:

ACE (Final Fight Emulator for the PC)
The New Zealand Story (PC)
Domino (Pacman for PC)
Modeler (Sega System 32 for the Mac)
MacMoon (classics for the Mac)
Yie Ar Kung Fu (Mac)
JEmu (Pacman and Ms Pacman in Java)
XPinMAME (PinMAME for Linux)

Tuesday 15 May

Modeler/MacOS
Posted by logiqx at at 12:33AM [BST]
Modeler v0.8.0 has been released for MacOS (a carbonized build). This version is well ahead of the Windows and Linux versions in terms of bugfixes and games supported so hopefully we'll see Windows and Linux releases soon. You can find the Mac version at www.Bannister.org.

JEmu News
Posted by logiqx at at 12:22AM [BST]
Jaydy has added Pacman to his JEmu and also improved the Ms PacMan driver (sprites now exhibit transparency and the colours are correct). To play the classic Pacman and Ms Pacman through your browser take a trip to the JEmu home page.

Sunday 13 May

New CPS Emulator
Posted by logiqx at at 11:07PM [BST]
There's a new Capcom Play System emulator on the block called A.C.E. It only plays Final Fight at the moment but in due course will do other CPS games including CPS-2. There is no sound and there are some layer priority problems but it's looking good. The author has also released an emulator for The NewZealand Story.

Calice v0.2.8
Posted by logiqx at at 12:30PM [BST]
David Raingeard has released a new version of Calice. You can find it over at the Calice home page.

MAMEW Performance
Posted by logiqx at at 12:17PM [BST]
John Hardy IV has posted some performance figures for the upcoming MAMEW at the MAME32 Q/A site.

Saturday 12 May

Dave Interviewed
Posted by logiqx at at 5:09PM [BST]
JoseQ has done an interview with Dave of Final Burn. It makes for quite an interesting read so head on to EmuViews for it.

Some Updates...
Posted by logiqx at at 5:06PM [BST]
Added snapshots for HiVE (thanks to Leslaw) and found a newer version of MMSND (v0.36 b10).

Mimic WIP
Posted by logiqx at at 2:16PM [BST]
Lots of good news for Mimic. Hang-on Jr is now looking really good and the 256K memory limit is now overcome using page files. Go and take a look at the Mimic WIP page.

Friday 11 May

MAME WIP
Posted by logiqx at at 12:03AM [BST]
There's been a large WIP update at the MAME page. Head on over for a read!

Thursday 10 May

Final Burn v0.114
Posted by logiqx at at 7:45PM [BST]
Dave has released one last version of Final Burn. The only change is that it lists the games alphabetically.

Emulator WIP
Posted by logiqx at at 1:10PM [BST]
JoseQ has posted some interesting screen shots in his latest rumour mill. Arcade related points are emulation of the 1979 game Monaco GP and Namco's Gun Bullet (a modern shooter but the sprites aren't yet emulated).

Wednesday 9 May

Ms PacMan goes web!
Posted by logiqx at at 8:07PM [BST]
Jaydy has created a Ms PacMan emulator that will run in your web browser. This new Java based emulator can be found at http://dreamwater.net/tech/jemu

Tuesday 8 May

Genital v0.35
Posted by logiqx at at 7:56PM [BST]
Bart has updated his 68K core and released Genital v0.35. This is only really of interest to emulator programmers rather than game players.

I'm Back!
Posted by logiqx at at 7:55PM [BST]
Well, after the server move I've been unable to post news but it's working again now. CAESAR is also working at the previous address (http://www.logiqx.com/caesar) now.